Version 0.1.1 Update of "Fall"

沦陷 v0.1.1 版本更新 根据上线以来玩家新一轮的反馈,对《沦陷》做出以下调整: 《进化》模式: 1、中立丧尸无法正常刷新问题进行了修复并增加了刷新率 2、中立丧尸模型进行优化,现在不同属性的丧尸会拥有符合自己能力的专属模型,不会在之前版本那么随机 3、对中立丧尸不攻击幸存者的问题进行修复 4、对中立丧尸能力偏弱进行了适当加强调整 《审判》模式 1、新增救援队到达提示 接下啦的工作预告: 1、根据玩家对《进化》模式的热情,目前正积极收取相关玩法建议与该模式下内容的部分问题,后续将加急完善,毕竟每一个原创模式的玩法都离不开热情玩家的支持。 2、第一人称模式的相关制作正在开发当中,请耐心等待,我们希望把最好的效果呈现给玩家。 3、steam成就系统已经正在制作当中 Version 0.1.1 Update of "Fall" Based on the new round of feedback from players since the game went online, the following adjustments have been made to "Fall into Enemy Hands": "Evolution" Mode: 1. The problem of the neutral zombies not being able to refresh properly has been fixed, and their refresh rate has been increased. 2. The neutral zombie models have been optimized. Now, zombies with different attributes will have their own exclusive models that match their abilities, not as random as in the previous version. 3. The problem of the neutral zombies not attacking survivors has been fixed. 4. The abilities of the neutral zombies, which were relatively weak, have been appropriately strengthened and adjusted. "Judgment" Mode: 1. A new prompt for the arrival of the rescue team has been added. Next Work Preview: 1. Given the players' enthusiasm for the "Evolution" mode, relevant gameplay suggestions and some problems regarding the content in this mode are currently being actively collected. Follow - up improvements will be expedited, because the gameplay of every original mode cannot do without the support of enthusiastic players. 2. The production related to the first - person mode is currently under development. Please be patient. We hope to present the best results to the players. 3. The Steam achievement system is already under production.