Turn-based strategy in roguelike style. Explore hexagonal lands, recruit troops, build defensive structures, grow farms to raise a stable economy, loot mysterious artifacts and survive in this dangerous world.
[h1]Features[/h1]
[list]
[*] added drawing radius for unit/building attack range or skills ranges
[*] added Skill Gather Gold Around
[*] added Skill Defence
[*] added Skill Build
[*] added cooldown for skills
[*] added forced next turn (hold next turn button)
[/list]
[h1]Changes[/h1]
[list]
[*] fixed player turn event time, player units update their data when player activated
[*] converted gold transfer logic to skills
[/list]
[h1]Other[/h1]
[list]
[*] added panels visibility logic to tutorial screen
[*] added brain frame delay for turn flow fix
[*] updated controls info
[/list]
[b]Join Discord Community[/b] - https://discord.gg/heMxJhTqCz
[b]Follow on Twitter[/b] - https://twitter.com/EugeneGataulin