Verlet Ascend 2.0 is HERE!

Verlet Ascend

Verlet Ascend is a physics based, action platformer with roguelike mechanics, a fully destructable procedurally generated environment, and rope swing physics. Fight creatures, loot enemies, upgrade your character, and climb your way up in an endless parkour.

Here is a list of changes for Verlet Ascend 2.0; [h3][u][b]Gameplay Enhancements:[/b][/u][/h3] [h3][b]Improved Character Animations:[/b][/h3] - Sword IK polish. - Rope grabbing + Shotgun animation aim set. - Fixed head aim direction during jumps. - Enhanced proc animation tool. - Arm IK setup. - Player character animation rigging. [h3][b]New Enemy Types:[/b][/h3] - Introduced Spider, Bat, Rat, and Verminator enemies. [h3][b]Boss Fight:[/b][/h3] - Added an exciting new boss battle with unique mechanics. [h3][b]Daily Challenges:[/b][/h3] - Implemented daily seed challenges for added variety. [h3][u][b]Technical Improvements:[/b][/u][/h3] [h3][b]Performance Optimization:[/b][/h3] - Unity physics multi-threading. - Project refactoring and physics performance improvements. - Cloud rendering optimization. [h3][b]Bug Fixes:[/b][/h3] - Fixed controller-related issues. - Resolved animation behavior issues. - Ragdoll and animation fixes. - Addressed sound and visual effect bugs. - UI and camera corrections. - Crosshair improvements. - Perk unlockable screen fixes. - Level design tweaks. [h3][u][b]User Interface and Visual Enhancements:[/b][/u][/h3] [h3][b]UI Polish:[/b][/h3] - Improved UI elements, color palettes, and texture updates. - Enhanced scrollbar visibility. - Updated UI sound effects. [h3][b]Game Icons:[/b][/h3] - Added anti-aliased game icons for a polished look. [h3][u][b]Miscellaneous:[/b][/u][/h3] [h3][b]Game End Cutscene:[/b][/h3] - Included a cinematic cutscene to enhance storytelling.