v95.5: Hide-and-Seek Girl Appears! 🧸 Get ready for a game of hide-and-seek with

Hello, this is the Backrooms Company development team! With the **v95.5 patch**, we have worked hard to provide an even more immersive and enjoyable gameplay experience through various updates, including the addition of a new creature, AI performance improvements, and major bug fixes! 🎮✨ In particular, this patch introduces the new creature [b]Hide-and-Seek Girl🧸[/b], significantly reducing stage loading times and AI pathing generation times to further enhance your gaming experience. Additionally, several issues related to creature AI have been resolved, ensuring fairer and more stable gameplay. Enjoy the thrill of exploring the Backrooms with the updated content! The patch on December 27 has been successfully completed. (KST 23:30) The updates included in this patch are as follows. Please refer to the details below for a better gaming experience. [img]{STEAM_CLAN_IMAGE}/45048333/76d815d4256c8d1dd58158c642d652e57c61731c.png[/img] [h2][b]Table of Contents[/b][/h2] [h3][b]1. Content Update[/b][/h3] [list] [*] Added the creature 'Hide-and-Seek Girl' [/list] [h3][b]2. Improvements and Fixes[/b][/h3] [list] [*] AI pathing optimization [*] Creature AI improvements [*] Room information update issue resolved [/list] [img]{STEAM_CLAN_IMAGE}/45048333/76d815d4256c8d1dd58158c642d652e57c61731c.png[/img] [h2][b]1. Content Update[/b][/h2] [img]{STEAM_CLAN_IMAGE}/45048333/781075544b5642393dcd8b6e582867007380fb8d.png[/img] [h3][b]🆕 New Creature: 'Hide-and-Seek Girl'[/b][/h3] [b][i]"If you meet her gaze, it may already be too late. 👁️‍🗨️ If you fail to hide within the time limit, you'll be trapped in her nightmare. 🧸"[/i][/b] [list] [*] Appears in the map 'Hotel Lobby'. [*] Appears in the map 'Hotel'. [*] Appears in the map 'Parking Lot'. [*] When encountering Hide-and-Seek Girl, you must immediately find a hiding spot. Failure to hide in time may leave you unable to escape her. 🧸[/list] [img]{STEAM_CLAN_IMAGE}/45048333/76d815d4256c8d1dd58158c642d652e57c61731c.png[/img] [h2][b]2. Improvements and Fixes[/b][/h2] [h3][b]🔧 System Improvements and Optimization[/b][/h3] [list] [*] Reduced AI pathing generation time by approximately 75% at the start of the stage. [*] Fixed an issue where creatures would stop when separated by walls. [*] Resolved an issue where room information was not being updated intermittently. (Example: When entering and leaving a metal floor room, it would continue to sound as if walking on metal.) [/list] [img]{STEAM_CLAN_IMAGE}/45048333/76d815d4256c8d1dd58158c642d652e57c61731c.png[/img] We’ve improved your gaming experience with this update to make your time in the Backrooms more thrilling and exciting. Your valuable feedback means a lot to us. We will continue to strive to deliver a better game. 💛 Thank you for your support! 🙌 Backrooms Company Development Team