v9.4 update!

*****WARNING***** !!!!! v9.2 will break, v9.1 and below, saves!!! *v9.3 * Optimized enemy code * Optimized player code * Optimized interaction system * Optimized quest marker system * Splitting stacks on drag is set to left alt * Fixed monsters not spawning in buildings * Added ability for consumables to alleviate afflictions; Consuming water alleviates burning * Buying item no longer shows amount of gold spent in info popups, but shows the item you received * Fixed inability to close forge menu with exit button * Fixed distance you can open a forge or storage container from * Fixed colliders on forge so its easier to open * Fixed culling issues making parts of world invisible when camera slightly blocked * Fixed being able to unlock a "sealed" door, which arent meant to ever be opened * Fixed library door ID, was crossed with another door, so state wasnt saved or loaded correctly *v9.4 * Fixed interaction * Fixed skillbar Thanks every one for your support and bug reports!!! for any questions or concerns please ask away, at either discord, email, or in community hub!!