v2.4.1 - v2.4.3

[b]v2.4.1[/b] [list] [*] Bug Fix: Fixed a bug where a marker remained when returning to the main menu with in-game tips displayed. [*] Bug Fix: Fixed a bug where a pushed unit could still perform a close-range counterattack on a distant target. [*] Bug Fix: Fixed a bug where a stunned unit could counterattack. [*] Bug Fix: UI bug fixes. [*] Bug Fix: Fixed a bug where the AI strategy for plant pillars and bone pillars could be changed. [/list] [b]v2.4.2[/b] [list] [*] Game mechanic: Class base stats (STR, DEX, INT, AGI, CON) are now retained upon rebirth. [*] Bug Fix: Fixed an issue where newly constructed buildings in the village had a level of 0. (e.g., Healing Potions in the Potion Shop showed only 1 instead of 3). [*] Bug Fix: Equipment in village shops now spawns appropriately based on difficulty before entering the Abyss Gate. [*] Bug Fix: Fixed an issue where elite weapons had the same price as regular weapons. [*] Bug Fix: Fixed an issue where units under the Confusion status could use items from their inventory. [*] Bug Fix: Fixed an issue where units immune to freezing could still be frozen by Frozen Spirits or other perks. [*] Bug Fix: Added missing Korean text. [/list] [b]v2.4.3[/b] [list] [*] Changed the classes of mercenaries spawned in the Demi-human Mercenary Camps [*] Bug Fix: Fixed an issue where quest markers on the minimap would display incorrectly and fail to disappear when the screen is rotated. [*] [/list]