Abalon is a roguelike adventure that fuses tactical turn-based combat and card strategy. Choose your summoner and explore a tabletop world to discover its secrets. Build the perfect deck, outsmart your enemies and become legend!
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[h2]Greetings D20Studios Fans![/h2]
Thank you everyone for your feedback on the game! I've been focused on fixing critical bugs and other improvements to the game before I dive back into feature development and balance tuning. Here's what's new:
[h1]v2.28.0 Release Notes[/h1]
[olist]
[*][b]Fixed a critical bug[/b] where fast traveling to a different floor on the map during an animation could result in summoner or followers being duplicated and locking the game in an unrecoverable save state. This fix recovers all affected player game saves.
[*][b]Added fix[/b] to ensure heroes and player units are not mapped to the world cell states (preventing future duplication errors) and removing existing duplicates from world saves.
[*][b]Fixed bug[/b] with fast travel where switching to view different floors could alter the behavior of animations for the player's current floor and cause animation and cascade bugs.
[*][b]Fixed hot keys[/b] for the subWorld buttons so players can now use keys and gamepad buttons mapped to the next/prev screen actions to switch the active floor of the world map.
[*][b]Fixed bug[/b] where some registered Steam accounts weren't syncing progress bi-directionally with the mobile version of the game. (Thanks Jedrak)
[*][b]Fixed bug[/b] where chat and multiplayer beta functionality wasn't working for players with registered Steam accounts linked to mobile version of the game. (Thanks Excolion)
[*][b]Fixed bug[/b] where guardians and/or cards appeared as grayed out/new/locked in game modes such as Fast Travel where the player starts with a pre-constructed All-star team.
[*][b]Fixed bug[/b] where an exception could be thrown when attempting to swap out an existing guardian (particularly one that hadn't been unlocked yet) with another when recruiting a new team member.
[*][b]Fixed bug[/b] where player's guardians would be invisible within the guardian selector at camp if they had another guardian within their deck.
[*][b]Fixed bug[/b] where guardian/cards could appear as invisible within the tortoise deck selector at camp until being moused over or tapped on.
[*][b]Fixed bug[/b] where guardians and cards the player had not yet unlocked could be permanently removed when swapped out of the party/deck. This could occur when playing a Fast Adventure and choosing an all-star deck that includes cards not yet unlocked. Note: This fix takes effect upon starting new adventure after updating.
[*][b]Fixed bug[/b] where player might see a Mercenary for Hire or Caged Animal on the world map without a guardian being spawned.
[*][b]Fixed bug[/b]where targeting on mobile devices using the "tap" to select and "tap" to command method on an adjacent target resulted in the unit not changing their facing towards the target until after the animation had completed.
[*][b]Changed Cora's Frost Nova ability[/b] to right hand equip context so that changing her weapon allows her ability to be replaced by the equipped item (Thanks Константин (Nagibashka))
[*][b]Fixed Serpenta's Diamond tier mass hypnosis ability[/b] so that units with 5 or less are commanded as stated on the card (instead of 3 or less as was occurring in previous version). (Thanks skywalkershen)
[*][b]Fixed bug[/b] where multiple spaces lit up when targeting with the Revive spell (one for the target space and one for where the revived unit was defeated on the board).
[*][b]Updated German[/b] translations with improved vocabulary and flavor text (Thanks HiImClueless)
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[h1]Follow D20Studios on Steam[/h1]
I've setup a franchise page where you can follow updates on our games. Check it out and hit the "Follow" button to stay up-to-date with our latest: https://store.steampowered.com/franchise/d20studios
[h1]Thanks for Your Support[/h1]
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As always, thanks for being a valued player in the D20Studios community! Please feel welcome to reach out to me (comments, Steam friend request, in-game Menu -> Share Feedback, and on Discord https://discord.gg/d20studios) and let me know how I can make the game even better for you! And of course, I greatly appreciate your Steam reviews!
~Ross