I'm happy to announce that V2.0Alpha is finally out! As you may have seen from the thumbnail, we have added ALOT. For beginners:
[h1]Missions[/h1]
The main element to Cargo. Will, the missions NPC allows you to accept or decline missions to collect.
[h1]The Grid System[/h1]
Allows you to easily locate packages. Since we used Facepunch.Steamworks for Steam integration, we thought it would be fitting to use a similar grid system to Facepunch's own game, Rust.
[h1]The Shop[/h1]
The shop allows you to buy fuel, wood, or power-ups such as:
[list]
[*] Quickfeet (Allows you to sprint)
[*] Longlegs (Doubles your movement speed and sprint speed if Quickfeet is unlocked)
[/list]
We are hoping to add alot more as time passes. I say we like I own a studio, so I have some kinda bad news. I am a solo dev. I am also a sophmore in high school, so I don't get alot of sleep or I sleep during the day which results in me not getting any dev work done. I try to when I can but i'm hopeful that I can get the game ready for release in May at the earliest.
I can't wait to add more elements to this game for everyone and to finally release it. Enjoy the Alpha phase!
[b]One more thing[/b]
I have decided to remove mutliplayer from the game indefinitly, or atleast until I can get a good standing on the game.