V17.0 Update!

The Infected

The Infected is a survival crafting game set in an open world sandbox. Build your base defend and protect yourself from wildlife and infected Vambies. (Hybrid Vampire-Zombie)

Hey folks! Today's update adds various new content, some balancing/changes and lots of optimization to various assets. There's also a few new holiday pieces to let you decorate for the holidays- hope you enjoy! [h2]Content List[/h2] [list] [*] ADDED - Rooster, not needed for reproduction of chickens but grants 4 raw chicken when butchering from the barn. [*] CHANGE - Chickens will now reproduce automatically over time. [*] ADDED - New trader technologies are available for purchase. [*] CHANGE- Various changes to the shield. [*] CHANGE - "Tree chop" sound effects. [*] ADDED - Repair Bench: you can now repair destroyed clothing, armor and shields. [*] CHANGE - Small Rations now require cooked chicken instead of raw. [*] CHANGE - The stone grinder used to provide 10 sand and 2 iron fragments every 25 seconds- the time has been increased to every 50 seconds. [*] CHANGE - Can now Alt/RMB sand, clay, and cement in and out of cement mixers. [*] CHANGE - Interacting with Stone Crates will auto-deposit all stones in your backpack. [*] ADDED - New "Move All" button to help shift items to and from containers. [*] ADDED - Sound attenuation to AI when stuck on spikes. [*] ADDED - Christmas Tree that can be found in the decor filter tab. [*] ADDED - Various wrapped gifts are now found in the decor filter tab. [*] OPTIMIZATION - A huge reduction in draw calls from static meshes, which resulted in the RAM requirement being reduced to under 5GB and an increase in FPS. [*] OPTIMIZATION - Found a FPS drop issue when using unreal engines default wire component. When a player had a large amount (50 to 100) of wire connections, a performance drop was very noticeable. To correct this issue, we changed the wire component to using a simple mesh and spline. Players may notice a small visual change to the connected wires. [/list] [h2]Trader additions and changes[/h2] [list] [*] ADDED - [b]Core Strength[/b] technology increases max weight by 25. [*] ADDED - [b]Lucky Raider[/b] technology will help you find better loot while scavenging through POI containers. [*] ADDED - [b]Iron Stomach[/b] technology let's you eat less and stay hydrated longer. 25% reduction in hydration and nutrient depletion speed. [*] ADDED - [b]Energy Boost[/b] technology helps you sleep better and increase your bodies energy level. 25% reduction in your energy depletion speed. [*] ADDED - New [b]Repair Bench[/b] technology from the trader. [*] ADDED - New filter buttons in the trader interaction UI. [/list] [img]{STEAM_CLAN_IMAGE}/38307966/3b490bc7e807bcfbdcfc52d903d2be9102ee0bc0.png[/img] [h2]Shield Changes[/h2] [list] [*] CHANGE - Made the shield mesh smaller to avoid blocking the players view. [*] CHANGE - Added shield sound effects. [*] CHANGE - The Shield is no longer equipped by default: players must craft and equip it via the armor UI. The shield now has durability and can be broken or repaired. [/list] [img]{STEAM_CLAN_IMAGE}/38307966/c289d8513194af44b122e282725e206a1f9d8604.png[/img] [img]{STEAM_CLAN_IMAGE}/38307966/a43730238845ec5f582be3ad9e9d808c2b3edf97.png[/img] [img]{STEAM_CLAN_IMAGE}/38307966/130b9ad21d0ec383eae3dcc23a57568aa52abf99.png[/img] [img]{STEAM_CLAN_IMAGE}/38307966/46caacfe06d3604072b0b7ce579eaead31c8b8d8.png[/img] [img]{STEAM_CLAN_IMAGE}/38307966/a822bd636e100d8516f0d455cf20ffd8b818fd74.png[/img] [img]{STEAM_CLAN_IMAGE}/38307966/468ea9a190a568ce8541d9427aee835584f12e86.png[/img] [img]{STEAM_CLAN_IMAGE}/38307966/4733d1fa625bf4990c81fb018a9546ff4a6b8aa3.png[/img] [img]{STEAM_CLAN_IMAGE}/38307966/a85f8539340b13433e0aa2ccee50956dc0f7fc9d.gif[/img]