V1.3 Free Update & Monster Whisperer DLC Now Live

My Time at Sandrock

Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!

[h3]Howdy Builders,[/h3] [h2]The V1.3 Free Update and the 'Monster Whisperer' DLC are now live![/h2] [previewyoutube=lWCHaM_QZiA;full]https://youtu.be/lWCHaM_QZiA[/previewyoutube] Available on all platforms, we invite you all to dive into the fun and excitement of discovering and nurturing monsters in Sandrock. From the windswept desert to the white salt plains, from the echoing canyons to the towering mountain peaks, new adventures await you! This V1.3 Free Update introduces many new features and systems. In addition to pet-related content, there are various other exciting improvements! Check out the detailed information below: [h2]New content and features[/h2] [list] [*] Added a new DLC pack, Monster Whisperer. If the builders like the monsters that appear in Sandrock, they can purchase the new DLC to obtain a specific toolset to capture their favorite monsters.[/list] https://store.steampowered.com/app/2808740/_/ [h3]Here's the new free content:[/h3] [list] [*] Added a brand-new pet training and combat feature, so your adorable pets can now join you in epic battles! [*] Added the Sand Buggy Circuit, and once Catori World is completed, you can 'ride through the sands'! [*] Added a cooking function to the Factory. Now, builders can cook delicious food as they like, providing a convenient way to create recovery items. [*] Added the third and fourth levels to the Dead Sea Ruins, bringing new challenges. Plus, a new special weapon awaits! [*] Made X your pet after marrying Fang. [*] Made Rambo your mount after marrying Logan. [*] Made Merle and Rambo two-seaters. [*] Added the ability to take family photos with your kids. [*] Added automatic fertilization to the greenhouse core through the Magic Mirror. [*] Added a feature to export the end-game summary of your Sandrock journey, which you can view anytime at the city hall! [Only supported on the PC version; PS5 will be updated later, but other consoles do not support exporting images.] [*] Added an automatic sandstorm wall that raises and lowers itself when a sandstorm is coming, allowing for hands-free protection. [*] Added a currency tab to the backpack, allowing you to view all your currency in one place. You no longer have to interact with shops to check your balance. [*] Added new graphic settings for brightness and contrast. [Currently available only on PC; console versions will be updated later.] [*] Added a controller button layout diagram, which can be viewed in the button configuration settings. [/list] [h2]Optimizations[/h2] [h3]In Game Experience[/h3] [list] [*] Adjusted the effect of Survival Knowledge Level 2 in Combat Knowledge. [*] Adjusted the crafting system so that items are no longer sourced from the Sandworm Terrarium, Sandfish Aquarium, and Sandfish Pond. [*] Adjusted the price index so that it now affects items traded with currency. [*] Increased fish prices and optimized fish-related orders. [*] Increased the respawn rate of Shellipedes. [*] Improved how the cursor snaps to map icons in controller mode. [*] Optimized the item information display; you can now see if an item is on display at the museum. [*] Optimized the commission types for the later stages of the game; more vibrant orders will appear more frequently. [*] Optimized the issue of kids' demands being too frequent. [*] Optimized children's facial appearance. [*] Optimized Sandrock residents' protective measures against sandstorms. [*] Optimized the filtering method for items in the special gift tab. [*] Optimized the attribute descriptions on the character attribute UI. [*] Optimized the Action Wheel. [*] Optimized the notifications when unlocking dungeons. [*] Optimized the townspeople's reaction on the player's birthday. [*] Optimized multi-language support for text images in dialogues. [*] Optimized the factory prompts to reduce excessive notifications for idle situations. [/list] [h2]Bug Fixes[/h2] [h3]General[/h3] [list] [*] Fixed an issue where Li-Jun didn't leave Sandrock after completing the main storyline. [*] Fixed an issue where proposals during a date could fail. [*] Fixed a bug where the default item selection in the worktable might be incorrect when there's a quest requirement. [*] Fixed a bug where relationship influence didn't correctly affect shop prices. [*] Fixed a potential freeze when initiating a spar while an NPC is dismounting. [*] Fixed an issue where gift boxes from the quest for NPCs to deliver gifts to your door would be deleted after 7 days. [*] Fixed an issue where skipping the festival setup time might prevent the festival's subsequent events from triggering. [*] Fixed an issue where NPC names would repeat during quest dialogues. [*] Fixed an issue where NPCs didn't close their eyes while sleeping. [*] Fixed an issue where the cooking apprentice couldn't unlock Sandfishsticks and Hot and Sour Fish. [*] Fixed a bug where defeating Commander Lefu didn't unlock the Encyclopedia. [*] Fixed unexpected configurations in the Encyclopedia. [*] Fixed an issue with the 'Just What I Always Wanted!' achievement not triggering correctly when receiving bonuses from festivals or birthdays. [*] Fixed an issue with post-marriage hand-holding that would trigger at inappropriate times. [*] Fixed a bug where interacting with other NPCs while riding with an NPC caused dismounting. [*] Fixed a problem where Jane wasn't centered on the screen when interacting with her. [*] Fixed an issue where the number of Sandrock characters listed in the social interface was counted incorrectly. [/list] [h3]Gameplays[/h3] [list] [*] Fixed an issue where interacting with NPCs wouldn't trigger jealousy. [*] Fixed a problem in the "Cornered Beasts" quest where players could fall to their death after triggering the event in Logan's house. [*] Fixed an issue in the "Product Recall" quest where tourists would overlap with each other. [*] Fixed a bug in the "A Little Bundle of Joy" quest that caused Mabel's eyes to turn white. [*] Fixed an issue in the "Buckin' Bronco" quest where the cabinet door wouldn't open during investigation. [*] Fixed an issue in the "Sandrock Strikes Back" quest where a trapdoor might not open. [*] Fixed an issue in the "Juiced Up" quest where the Super Filtration Core was missing in some save files. [*] Fixed an issue in the "License for Ransom" quest where the quest objective couldn't refresh in some save files. [*] Fixed an issue in the Iron Chef Free Cities quest where it couldn't be triggered in some save files. [*] Fixed an issue where the post-marriage quest "Big Day" didn't properly complete after hosting the party. [*] Fixed an issue where Justice might not stop following the player after the battle at the Northern Ruins. [*] Fixed an issue where a conflict between the 'Haru's Trial' quest and a pregnancy dialogue triggered upon waking could cause the game to freeze. [*] Fixed an issue where you wouldn't receive a dividend email after the Catori World quest. [*] Fixed a bug in "The Mama Tree" quest where the tree would turn green before the quest was completed. [/list] [h3]Visual and Audio[/h3] [list] [*] Fixed an issue where the camera would get stuck after triggering the CG in the 'Away from It All' quest. [*] Fixed an issue where items from home machinery would float after being blown away by a sandstorm. [*] Fixed an issue where having two infant children could cause them to overlap. [*] Fixed a CG bug where Jane wouldn't appear during a marriage proposal. [*] Fixed a problem where Andy's hair wouldn't load properly due to a conflict with the child system. [*] Fixed an issue where the depth of field was inconsistent when interacting with large creatures. [*] Fixed a problem where, after divorcing an NPC, their name wasn't correctly removed from the bed placement settings. [*] Fixed an issue where black rocks might appear in the Northern Abandoned Ruins. [*] Fixed an issue where player and Andy's models would overlap in photos. [*] Fixed an issue where female players experienced glitches when wearing the Starlight Cloak. [*] Fixed an inconsistency between the facial customization environment effects and those in the game. [*] Fixed a problem where the damage numbers displayed in incorrect colors when the player took damage from certain traps. [*] Fixed an issue where wall lamps wouldn't light up during the day. [/list] [h3]UI[/h3] [list] [*] Fixed an issue where the cooking station wouldn't display quest requirements. [*] Fixed a problem with the advanced assembly station where the interaction key would show incorrectly after using auto-assembly. [*] Fixed an issue where the source description for the Armor Display Piece 1 was incorrect. [*] Fixed an issue where the icons for commission type quests were displayed incorrectly. [/list] [h3]Sandrock is also on sale for 25% off. It's the best time to try it now and enjoy more![/h3] [h3]Still debating whether to grab the 'Monster Whisperer' DLC? [/h3]Why not join this event and you might just score one for free – because who doesn't love a good freebie? Even if you've already got it, you can still join in and snag another one – perfect for surprising a friend or family member (because sharing is caring, right?)! https://store.steampowered.com/news/app/1084600/view/4149583271150872721 [b]Extra Note:[/b] If you're using any mods, make sure to disable or update them before installing the game update to avoid save file issues. Reinstall or re-enable the mods once they've been updated. 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