Artifact Seeker: Resurrection is a 3D Roguelike Survivor RPG game. Aurorium continent is just a board of gods game. You can obtain artifacts by slaying enemies. How to use the power of artifacts, to play the game of gods? To end the game ? Or just be a god yourself. Artifact Seeker, Your choice.
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[h2] Thank you all for playing Artifact Seeker: Resurrection!! [/h2]
Thank you all for playing Artifact Seeker: Resurrection, we are glad to have so many players joining the community!!
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We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including:
[strike]- New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before)[/strike]
[strike]- New Artifact backup system, to let some artifacts to have more different copies in the vault[/strike]
[strike]- More blessing kind of affix that adds more fun to some certain synergy build[/strike]
[strike]- New free character DLC that unlocks a paladin character who is capable of Holy and Defence[/strike]
[strike]- New Skill Tree system[/strike]
[strike]- Training Room, A place to test all buildings and skills[/strike]
[strike]- New DLC - Legacy of Mortia which contain at least two new playable characters, new map Dwarf Kindom Mortia, new skills, new Boss, new Synergy, new events, new artifacts[/strike]
[strike]- New system Trial of Gods. Players can choose whether to accept the trial at the start of a battle. The trial will strengthen the enemies in the battle. Passing the trial will get soul stones, gold coins and consumables as rewards[/strike]
[strike]- New Gem Socketing System[/strike]
[strike]- Greater Rift, New mode that focus more on buildings[/strike]
- More events, more artifacts, more weapons, more affixes, more skills etc
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[h2]NEW[/h2]
- Now the character/weapon/initial skill selection of the previous run will be cached
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[h2]Adjust[/h2]
- The skill lock effect in Trial and Greater Rift has been adjusted from freezing CD to increasing skill CD
- The hotkeys for selecting artifacts and skills in the cube are now the same as the hotkeys for purchasing in the store, and are no longer fixed to the space bar
- The awakening trigger is changed to trigger once every 10 levels/10 artifact cubes, and the attribute value obtained from each awakening is adjusted to the original multiple accordingly
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[h2]Bugfix[/h2]
- Fixed the issie that the artifact cube could not be selected with the controller
- Fixed the issue where artifact attributes were not displayed correctly when artifact summon was triggered
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[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: Resurrection" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us.
Thank you ALL.
-Devs Team of "Artifact Seeker: Resurrection"