V1.2.9 Regular Update

Artifact Seeker: Resurrection

Artifact Seeker: Resurrection is a 3D Roguelike Survivor RPG game. Aurorium continent is just a board of gods game. You can obtain artifacts by slaying enemies. How to use the power of artifacts, to play the game of gods? To end the game ? Or just be a god yourself. Artifact Seeker, Your choice.

[url={STEAM_CLAN_IMAGE}/44423204/8d2750843aa99c59c29cdf7b68e84dea64c4184d.png][img]{STEAM_CLAN_IMAGE}/44423204/e8e658eb02318f6ef32f0dbf219d09edc48c1fad.png[/img][/url] [h2] Thank you all for playing Artifact Seeker: Resurrection!! [/h2] Thank you all for playing Artifact Seeker: Resurrection, we are glad to have so many players joining the community!! [img]{STEAM_CLAN_IMAGE}/44423204/97a090ec5c86df4baa0bc630b81e93cca89326ca.jpg[/img] We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including: [strike]- New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before)[/strike] [strike]- New Artifact backup system, to let some artifacts to have more different copies in the vault[/strike] [strike]- More blessing kind of affix that adds more fun to some certain synergy build[/strike] [strike]- New free character DLC that unlocks a paladin character who is capable of Holy and Defence[/strike] [strike]- New Skill Tree system[/strike] [strike]- Training Room, A place to test all buildings and skills[/strike] [strike]- New DLC - Legacy of Mortia which contain at least two new playable characters, new map Dwarf Kindom Mortia, new skills, new Boss, new Synergy, new events, new artifacts[/strike] [strike]- New system Trial of Gods. Players can choose whether to accept the trial at the start of a battle. The trial will strengthen the enemies in the battle. Passing the trial will get soul stones, gold coins and consumables as rewards[/strike] - New Gem Socketing System - Greater Rift, New mode that focus more on buildings - More events, more artifacts, more weapons, more affixes, more skills etc [img]{STEAM_CLAN_IMAGE}/45090863/e4daca93d1b8cc41006dee202fafac7f9059ebbb.jpg[/img] And we will listen to the communities' voice and keep polishing the game. Thank you all again!! It's great to have you all here!!! [url={STEAM_CLAN_IMAGE}/44423204/8ade659d04ec4891e12018c4ee485bb48c3f271f.png][img]{STEAM_CLAN_IMAGE}/44423204/f4778fe36e0f602b5186ab10b4730ce0880f7f84.png[/img][/url] [h2]NEW[/h2] - Added a new negative tarot card Judgment in customized difficulty, it will reduce the number of skill slots [url={STEAM_CLAN_IMAGE}/44423204/c41ea27c055031da7415bea810776434491fbe78.png][img]{STEAM_CLAN_IMAGE}/44423204/1fe4918ce5f075a7519f5c99b0ed6ae83ea839b9.png[/img][/url] [h2]Adjust[/h2] - Improved the resolution of artifact icons - Optimized the operation of selecting artifacts at the beginning of the game when using a controller - Added skill type (Intelligence/Strength) and synergy type filtering in the skill cyclopedia - Some consumable items will be automatically used when obtained (resurrection scrolls, etc.) [url={STEAM_CLAN_IMAGE}/44423204/7708324796092bbe2f3a04d146484090e78b1f6d.png][img]{STEAM_CLAN_IMAGE}/44423204/e50c5bf4c63be267faaa1dbb15a9d4563cbdd607.png[/img][/url] [h2]Bugfix[/h2] - Fixed the issue that the attributes given by the Gift from Gods will be lost in the endless game - Fixed the issue that the first letter of some texts of some languages ​​will become lowercase - Fixed the issue that the value of life recovery is not displayed correctly under the effect of the pharmacist - Fixed the issue that the progress bar will disappear when continuing to select negative tarot cards above the atonement level 50 - Fixed the issue that automatic awakening occasionally causes sound effects to stack - Fixed the issue that the collector's weapon enhancement occasionally cannot be rerolled - Fixed the issue that ice crack dps will not show after battle - Fixed the issue that the poison explosion will be triggered even if the poison skill is not taken - Fixed the issue that the dwarf Nargoth occasionally cannot release his special skill - Fixed the issue that the black hole occasionally throws the enemy out of the map boundary [url={STEAM_CLAN_IMAGE}/44423204/87c31c0bfc42bce45ab6b421ad99c27a6cadcf44.png][img]{STEAM_CLAN_IMAGE}/44423204/960e12d6abdfed7654fb7cd63f7860bd846aeda4.png[/img][/url] [h2]Thank You:[/h2] A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: Resurrection" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us. Thank you ALL. -Devs Team of "Artifact Seeker: Resurrection"