The battle is on the Frontier. Be the last man alive. Stay in the zone. Survive. Kill. Win.
Hey everyone
To celebrate Halloween, I have officially launched Season One: Spooked for Frontier. Many exiting features are prominent, such as map updates, introduction to key binds, and much, much more.
- Altered the following POIs:
Farm became Pumpkin Patch
Field is gone and is replaced by The Dungeon
New POI: Jack O's Forest
Most of the northern half of the map is covered with the Autumn biome
Extended Kali-jun for a smoother transition
Added the following:
- New weapon: Jack O's Constructor RPG (launches a 1x1 base with a ramp for protection, takes 50
ammo to shoot. 5% chance of spawning in crates in Jack O's Forest)
- New weapon: The Dungeon Auto Shotgun (mythic fast-firing shotgun that has a 5% chance of spawning in crates at The Dungeon)
- Buffed the Assault Shotgun's damage by 5-10% across all rarities
- Buffed the Burst SMG's damage by 2, headshot damage increased by 25% and decreased spread by 50% for all rarities but reduced the clip size from 27 to 24
- Bots now fly towards random directions instead of straight down to prevent congestion
- Bots accuracy nerfed by 25-50%
- Removed the following weapon: Industrial Scoped AR
- Added 2 new heroes to the game: Romero & Manyard
- Added 3 new backpacks to the game: Adventuro, Rowdy, and Skeletal
- Changed the Main Menu background
- Added key binding to the main menu: you can now change your key binds
- Added a sensitivity slider to the main menu & game menu
- Added 5 new endgame locations: Cabin, Shipyard, Jack O's Forest, The Dungeon, and Pumpkin Patch