Hey all!
Minor fixes for today, and inverted mouse controls!
- Added a condition for one of the anomalies so that it doesn't kill you when you're inside the train, this was happening only in one very specific situation
- Fixed an anomaly killing the target player incorrectly when it runs into a different player
- Fixed incorrect footstep sounds from other players on a certain floor surface type
- Added inverted mouse controls for X and Y axis
As always, keep reporting any issues or reaching out with suggestions!
Thanks for the continued support!
ExamlGuy