Masquerada is a single-player tactical RPG set in a Renaissance-inspired city of magic, where real-time combat can be paused to set up elemental combos powered by Venetian-styled masks. Come for gorgeous hand-drawn art; stay for the rich lore & a thoughtful, fully-voiced tale of intrigue & tragedy.
[h1]New game features in Patch v1.20![/h1]
In this patch, we have added the New Game Plus mode that is only accessible after players have completed the game once. Features of NG+ mode include:
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[*]Multiple conversations throughout the game have additional lines of dialogue that add more colour to our cast of characters.
[*]Cicero now has mastery over all 4 elements, greatly expanding his skill tree and flexibility in combat.
[*]Players are now able to respec skills at any time within the Skills Menu while out of combat.
[*]5 more skill points are awarded at the start of the game.
[*]12 brand new masks to be found throughout the party’s adventure.
[*]2 new secret bosses have been added. Search for them where Maskrunners hide!
[*]1 new boss fight added to Seimora's Throne.
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We have also added text localizations for German, French, Russian, Brazilian Portuguese and Turkish languages!
[h1]v1.20 Patch Notes (8th August 2017)[/h1]
[b]Gameplay changes[/b]
[list]
[*]New Game Plus mode has been added.
[*]Added localizations for German, French, Russian, Brazilian Portuguese and Turkish languages.
[*]Chapter Select (at the Main Menu) now has a chapter description and preview image for each chapter.
[*]5 more skill points are now awarded between receiving your first mask in the Hall of Bearings and the end of the Quiet Order. This change has a retroactive effect on existing save games. This is separate (and additional to) the 5 additional skill points available in NG+ mode.
[*]Added "Already Obtained" notifications for when the player obtains Masks, Inks, Engravings and Codex entries that they have already collected.
[*]Updated controller scheme for navigating the options, skills and behaviour menus.
[*]Updated PS4 controller button icons. Updated tutorial texts and images when using a controller to play.
[*]Added subtitles when Cicero replays certain past dialogues in his head.
[*]Added controller shortcuts to open some menus. The same shortcuts can be used on toast notifications.
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[b]Bugfixes[/b]
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[*]Fixed Nahl constantly casting his Mask Ultimate Ability in the tutorial.
[*]Fixed Tristan's dialogue getting cut off in the Pale Isle.
[*]Fixed Pale Isle's battle music not playing.
[*]Fixed Cicero's animation if player skips dialogue with Kalden in the Golden Bazaar.
[*]Fixed Amadea's sitting animation in the Astiguary Interior Night.
[*]Fixed Cicero's animation if player skips dialogue in the Misted Aisles.
[*]Fixed Oli's animation in the Astiguary Interior.
[*]Fixed floating cheese in the Whispering Streets Entrance.
[*]Fixed graphic bug in the Whispering Streets Maze and Seimora's Throne.
[*]Fixed Mangiatore's shadow effects still lingering after its defeat.
[*]Fixed Amadea's Fissure cost to standardize it with the others.
[*]Fixed missing sound effect for Amadea's Burrow.
[*]Fixed Ice Spikes skill description.
[*]Fixed a number of textures that were not rendered correctly.
[*]Fixed units T-posing when the player pauses the game and pans the camera to a unit that has never previously appeared in the game view.
[*]Fixed Spouthound AI to match all other summoned units.
[*]Fixed bug where mask activations with 0-cast time are not recorded for achievements. This also fixed Razer Chroma's mask activation ripple effect.
[*]Fixed bug where Vasco's Stampede mask was incorrectly unlocked to Amadea's character data. This fix is retroactive to existing save games.
[*]Fixed bug where game difficulty is not successfully changed when player adjusts the difficulty (in Options menu) at the Main Menu.
[*]Fixed "Option A" display bug in AI menu dropdowns.
[*]Fixed skill AI option that read "Cast on enemy with highest threat" instead of "Cast on self when below 75% health".
[*]Fixed vignette display bug if pausing and unpausing very quickly.
[*]Fixed rare bug where the game paused indefinitely on exiting combat.
[*]Fixed controller skills tooltip not hiding after using the skill.
[*]Fixed grammatical and spelling errors.
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[b]Misc[/b]
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[*]Updated Unity engine from 5.3.4p4 to 5.4.2p2.
[*]Improved a number of visual effects of abilities and in the environment.
[*]Lots of code, texture, units and scene optimizations to improve framerate.
[*]Reduced the game install size from 15gb to 11gb by compressing and reducing image sizes that are unnecessarily large.
[*]Updated Credits.
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[h1]Known Issues[/h1]
[list]
[*]Mouse confine does not work on MacOS.
[*]Razer Chroma: Some keys are lit incorrectly on the Razer Blade/Stealth. They are offset on the Function key and number key rows.
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Older patch notes here
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[*]v1.10 and v1.11 - http://steamcommunity.com/app/459090/discussions/0/341537671993505672/
[*]v1.01 and v1.02 - http://steamcommunity.com/app/459090/discussions/0/343787920138169747/
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