v1.20 with New Game+ and European languages now live!

Masquerada: Songs and Shadows

Masquerada is a single-player tactical RPG set in a Renaissance-inspired city of magic, where real-time combat can be paused to set up elemental combos powered by Venetian-styled masks. Come for gorgeous hand-drawn art; stay for the rich lore & a thoughtful, fully-voiced tale of intrigue & tragedy.

[h1]New game features in Patch v1.20![/h1] In this patch, we have added the New Game Plus mode that is only accessible after players have completed the game once. Features of NG+ mode include: [list] [*]Multiple conversations throughout the game have additional lines of dialogue that add more colour to our cast of characters. [*]Cicero now has mastery over all 4 elements, greatly expanding his skill tree and flexibility in combat. [*]Players are now able to respec skills at any time within the Skills Menu while out of combat. [*]5 more skill points are awarded at the start of the game. [*]12 brand new masks to be found throughout the party’s adventure. [*]2 new secret bosses have been added. Search for them where Maskrunners hide! [*]1 new boss fight added to Seimora's Throne. [/list] We have also added text localizations for German, French, Russian, Brazilian Portuguese and Turkish languages! [h1]v1.20 Patch Notes (8th August 2017)[/h1] [b]Gameplay changes[/b] [list] [*]New Game Plus mode has been added. [*]Added localizations for German, French, Russian, Brazilian Portuguese and Turkish languages. [*]Chapter Select (at the Main Menu) now has a chapter description and preview image for each chapter. [*]5 more skill points are now awarded between receiving your first mask in the Hall of Bearings and the end of the Quiet Order. This change has a retroactive effect on existing save games. This is separate (and additional to) the 5 additional skill points available in NG+ mode. [*]Added "Already Obtained" notifications for when the player obtains Masks, Inks, Engravings and Codex entries that they have already collected. [*]Updated controller scheme for navigating the options, skills and behaviour menus. [*]Updated PS4 controller button icons. Updated tutorial texts and images when using a controller to play. [*]Added subtitles when Cicero replays certain past dialogues in his head. [*]Added controller shortcuts to open some menus. The same shortcuts can be used on toast notifications. [/list] [b]Bugfixes[/b] [list] [*]Fixed Nahl constantly casting his Mask Ultimate Ability in the tutorial. [*]Fixed Tristan's dialogue getting cut off in the Pale Isle. [*]Fixed Pale Isle's battle music not playing. [*]Fixed Cicero's animation if player skips dialogue with Kalden in the Golden Bazaar. [*]Fixed Amadea's sitting animation in the Astiguary Interior Night. [*]Fixed Cicero's animation if player skips dialogue in the Misted Aisles. [*]Fixed Oli's animation in the Astiguary Interior. [*]Fixed floating cheese in the Whispering Streets Entrance. [*]Fixed graphic bug in the Whispering Streets Maze and Seimora's Throne. [*]Fixed Mangiatore's shadow effects still lingering after its defeat. [*]Fixed Amadea's Fissure cost to standardize it with the others. [*]Fixed missing sound effect for Amadea's Burrow. [*]Fixed Ice Spikes skill description. [*]Fixed a number of textures that were not rendered correctly. [*]Fixed units T-posing when the player pauses the game and pans the camera to a unit that has never previously appeared in the game view. [*]Fixed Spouthound AI to match all other summoned units. [*]Fixed bug where mask activations with 0-cast time are not recorded for achievements. This also fixed Razer Chroma's mask activation ripple effect. [*]Fixed bug where Vasco's Stampede mask was incorrectly unlocked to Amadea's character data. This fix is retroactive to existing save games. [*]Fixed bug where game difficulty is not successfully changed when player adjusts the difficulty (in Options menu) at the Main Menu. [*]Fixed "Option A" display bug in AI menu dropdowns. [*]Fixed skill AI option that read "Cast on enemy with highest threat" instead of "Cast on self when below 75% health". [*]Fixed vignette display bug if pausing and unpausing very quickly. [*]Fixed rare bug where the game paused indefinitely on exiting combat. [*]Fixed controller skills tooltip not hiding after using the skill. [*]Fixed grammatical and spelling errors. [/list] [b]Misc[/b] [list] [*]Updated Unity engine from 5.3.4p4 to 5.4.2p2. [*]Improved a number of visual effects of abilities and in the environment. [*]Lots of code, texture, units and scene optimizations to improve framerate. [*]Reduced the game install size from 15gb to 11gb by compressing and reducing image sizes that are unnecessarily large. [*]Updated Credits. [/list] [h1]Known Issues[/h1] [list] [*]Mouse confine does not work on MacOS. [*]Razer Chroma: Some keys are lit incorrectly on the Razer Blade/Stealth. They are offset on the Function key and number key rows. [/list] Older patch notes here [list] [*]v1.10 and v1.11 - http://steamcommunity.com/app/459090/discussions/0/341537671993505672/ [*]v1.01 and v1.02 - http://steamcommunity.com/app/459090/discussions/0/343787920138169747/ [/list]