v1.2.0 +Arena Mode DLC

Caveblazers

Caveblazers is a challenging and brutal roguelike platformer. Journey into a mysterious cave, fighting orcs and goblins with an abundance of weapons and magical items! Make friends along the way, then watch in despair as they are crushed in to a bloody pulp under a troll's fist.

[img]https://i.imgur.com/2vWPTOP.gif[/img] New update is now live! Mainly just tweaks and fixes, but also includes compatibility for our first (and probably only) DLC expansion! [h1][b]v1.2.0 Change List[/b][/h1] [list] [*] Flash white indicator before Draze attacks [*] Bat dash sound effect [*] Increased attack charge time for Lava Swarms [*] Chain melee now does melee damage instead of magic [*] More items can now be supered [*] Reduced Snare Bow and Grinder damage, but they can now be supered [*] Slowed down Pitboy ranged attack speed [*] Splorts aim their charge attack slower [*] Fixed Deathrig splitting in to 4 [*] Fixed Poison Slimes not poisoning [*] Fixed Purple Slime being permanently stunned when stunned [*] Fixed Goliath crushing people while they're reviving [*] Fixed snares from Snare Bow persisting after Snare Bow is unequipped [/list] [h1][b]v1.2.0a Change List[/b][/h1] [list] [*] Fixed restart button in arena [*] Fixed various inventory/shrine related errors [*] Fixed error after final boss [*] Fixed bosses being broken [*] Fixed Snare Bow unequip error [/list] [h1][b]v1.2.0b Change List[/b][/h1] [list] [*] Poison Slime poison deals less damage [*] Poison Slimes aim slower [*] Tormentors release you from their tongues after a while [*] Arena Leaderboards [*] Slight card rebalancing [*] Fixed players getting stuck in blocks in the arena [*] Fixed Giant Purple slime friendly fire [/list] [h1][b]v1.2.0c Change List[/b][/h1] [list] [*] Changed daily run server to a more stable one [*] Replaced Judgement & Might Blessings will less powerful ones in the arena [*] Replaced Cleric's Orb in the arena with a less powerful equivalent [*] Arena waves now have a timeout, in case there are blessings/items that you can't reach [*] Squidclopes are only spawned alongside other enemies in the arena [*] Fixed Growth Card not stopping at Wave 10 [*] Fixed magic items charging from hitting shielded Crushers [*] Fixed Mahntis follower attacking relic-related things [*] Fixed "wave start" cards not happening after hitting the "restart" button [*] Fixed getting relic bonuses in the arena [/list] [img]https://i.imgur.com/EJ70yWS.png[/img] Surprise! Unannounced until this point, I've been working on a fun new game mode for Caveblazers, and it's cheap as chips ($2 USD). [h1][b]Key Features[/b][/h1] [list] [*] Fight off [b]endless waves of enemies[/b] in an ever-changing arena, gathering upgrades and new weapons after each wave. [*] Collect packs of cards as you level up in the arena, and tokens to spend in the shop! Select a deck of up to [b]5 cards[/b] before going in to the arena and create your build based on how you want to play. [*] New stuff! Blessings, monsters & items which all appear in the arena (the blessings & items also appear in the regular game mode too) [/list] If that sounds like your kind of thing, then pick it up here: http://store.steampowered.com/app/767570 Or if you've bought the [url=https://www.humblebundle.com/yogscast-jingle-jam-2017]Yogscast Jingle Jam bundle[/url], then you already own it!