Caveblazers is a challenging and brutal roguelike platformer. Journey into a mysterious cave, fighting orcs and goblins with an abundance of weapons and magical items! Make friends along the way, then watch in despair as they are crushed in to a bloody pulp under a troll's fist.
This version has a bunch of quality of life changes, almost doubles the amount of daily traits, and makes a few changes to the branches. The [b]previous_build[/b] branch has been updated to [b]v1.3.0b[/b], there's a new branch for [b]version 1.2.1[/b] since this is the last version before updating from GMS1 to GMS2.
The [b]alternate[/b] and [b]default[/b] branches have also been switched around. So if you previously have been using the [b]alternate[/b] branch because it has better performance, you should switch back to the [b]default[/b] branch.
[h1][b]v1.3.1 Change List[/b][/h1]
[list]
[*] Improved controller prompt images
[*] Controller button images shown in settings instead of names
[*] Option to use Nintendo Switch button prompts
[*] Inventory button now defaults to Y / Triangle on controllers
[*] Chance of starting with an experimental weapon in dailies
[*] New daily traits!
[*] Super fun blur effect on pause menu
[*] Magic Bomb Blessing now creates projectiles from more sources, and the number of projectiles is based on the size of the explosion
[*] Controller rumble for Xbox controllers (option to reduce/disable in settings)
[*] Fixed Medusa not triggering when jellies are turned in to chickens
[*] Fixed pressing B on leaderboards menu closing & reopening on game over screen
[*] Fixed some fonts being cut off
[*] Should fix vsync-related performance issues people were having
[/list]
[h1][b]v1.3.1a Change List[/b][/h1]
[*] Added support for plural dialogue lines when translating
- Add an "s" to the tag. e.g:
[img]https://i.imgur.com/6WsyidB.png[/img]
[*] Popular challenge is now easier
[*] Font for leaderboards is now less weird
[*] Fixed some ds4 issues
[*] Fixed challenges & cards needing restart to update language
[*] Fixed words larger than panels freezing game (they're now hypenated)
[*] Fixed error when 2nd player joins
[*] Fixed killing a boss while the camera is focused on them locking out the player
[*] Fixed old man shaking when getting up from chair
[*] Steam Cloud should now also be fixed
[/list]
[h1][b]v1.3.1b Change List[/b][/h1]
[list]
[*] The Odd Ring is now 8x more likely to drop
[*] Disabled being able to switch language mid-game
[*] Added some missing Chinese & Japanese characters
[*] Fixed Crowbill items & Tomlock being English-dependant
[*] Fixed boss projectiles targetting Occulent Orbs
[*] Fixed orcs only dropping 1 item if they have a stack
[*] Fixed some daily traits not working in Custom Mode
[*] Fixed some controller issues
[/list]
[h1][b]v1.3.1c Change List[/b][/h1]
[list]
[*] Fixed missing Chinese/Japanese characters
[*] Better spacing on Chinese/Japanese characters for arena item/blessing descriptions
[*] Fixed not being able to change language after returning to the main menu
[*] Improvements to other languages fitting in the UI (WIP)
[*] Optimized explosions a little
[*] Orc respawns per level are now limited
[/list]
[h1][b]v1.3.1d Change List[/b][/h1]
[list]
[*] Fixed mini kullos not being stunable
[*] Extended modifier life if the target enters a door
[*] Twilight relic corruption is slightly slower
[*] Twilight relic increases the amount of treasure on each level
[*] Fixed missing tiki grubs & cave trolls
[/list]
[h1][b]v1.3.1e Change List[/b][/h1]
[list]
[*] Inventory panel autosize improvements
[*] Journal item panel autosizing
[*] Improvements to some language spacing
[*] Improved Russian font from ZoG
[*] Date is now translatable
[*] Fixed some prompts not updating with language change
[/list]
[h1][b]Help Translate Caveblazers![/b][/h1]
This update also contains support for language translations! Head over to this topic on the Steam forums for more info: https://steamcommunity.com/app/452060/discussions/0/1708438218852160904/
Thanks! ːsteamhappyː