v1.1 is in the starting blocks!

A Void Shaper

Shape the void with the power of your cursor! A Void Shaper is an arcade game about avoiding shapes and killing them, while you collect upgrades. Unlock new enemy shapes and upgrades as you progress through the game and complete your collection.

Hello everyone, I would like to solemnly announce that v1.1, the community update, is in the starting blocks! You have not only made this update possible, but also filled it with life. Almost all of the implemented features came from you and I hope I was able to capture your "vision" appropriately. [h2]What can you expect in v1.1?[/h2] [list] [*]A brand new challenge mode! [*]Area spawner: if you are in one of the new areas, a special effect will be activated! [*]Tutorial: Get to know the game in a safe environment! [*]Controller Support: The game is now much more comfortable to play with the controller or Steam Deck! [*]Multipliers: Collect points quickly and you will be rewarded with a score multiplier! Higher multiplier, higher high score! [*]Colorblind support: For colorblind players there is now the option to display a letter on each opponent to better distinguish the opponents! [*]Revised leaderboards: A new leaderboard for the challenge mode, a [b]Hall of Fame[/b] and a fresh lifetime leaderboard! [/list] [h2]What do you mean with [b]Hall of Fame[/b]?[/h2] Due to the balancing changes in v1.1, I'm going to reset the previous leaderboard. To ensure that your hard-earned high score was not completely in vain, I am opening [b]UNTIL THE RELEASE OF v1.1[/b] the battle for the first 5 places in the [b]Hall of Fame[/b]! Correct, if you are in the top 5 of the current highscore list at the release of v1.1, you will be immortalized in the Hall of Fame! You know what that means: [b]It's time to shape the void![/b] [h2]When?[/h2] Good question. I expect to be done with the remaining work on v1.1 in about 2 weeks. When I've finished everything, there will be another announcement with the specific release of v1.1 so you can prepare for it. [h2]What's missing?[/h2] I'm currently working on a second boss for the challenge mode, which will even be accompanied by a new musical masterpiece by the outstanding K1ngKapra. There will also be one or two [b]new achievements[/b] along the way! As is so often the case, "unfortunately" the "stuff besides the game itself" also takes up a lot of time. [h2]After that?[/h2] How? Well, nothing... After the release of v1.1 I will take care of any bugs that may occur. Nothing more. A Void Shaper is "finished" for me after that. Will there be an "A Void Shaper 2"? Certainly, but then with a completely new codebase. Actually, I'm also interested in whether the [i]Planetary Void Allocation Agency[/i] could do anything with the [i]Null Sphere+[/i] data...