V1.1 Combat system overhaul!

[h3]Introduce speed. [/h3] [list] [*] All character in the combat runs in a circular runway with a default speed of 100. [*] A character will take one action once they finish one loop. [*] Passive skill with speed (you can set it in the left of the passive skill panel) can add speed to the character. [*] Characters with higher speed will run faster and so act more frequently. [*] If two character finish one loop at the same time, their action order will be randomized. [/list] [h3]New skill effect: Gain extra action[/h3] [list] [*] The target of this effect will gain an extra action chance. [/list] [h3]Skill slot setting in setting panel:[/h3] [list] [*] Slot count that limits the number of skills hero and hero's followers can equip. Default is ∞. If set with a number, the player can click the skill slots button to change skills in slots. [/list] [h3]More value options[/h3] [list] [*] Gain HP, Gain MP, and Gain posture can set percentage values. For example, gain HP equals to 0.5*damage. [/list] [h3]Other improvement[/h3] [list] [*] Passive skill can hide from the player. The option is in the top right of the passive spell panel. [*] Enforce 16:9 in wider screen. [/list]