v1.1.0-3 - Bug Fixin'

[b]Added:[/b] [list] [*]Add walk, run and jump (landing) footsteps for grass, dirt, sand, rock and water. (Note that this can be disabled from the settings menu!) [*]Add kicked list to lobby data using SteamId, so players cannot rejoin online worlds they have been kicked from. [*]Add world hints to teleporters and blinking icons to minimap when you are ready to advance. [/list] [b]Fixed:[/b] [list] [*]Fix "Could not resolve 'x' because it is not a child Transform in the Animator hierarchy” warning messages. [*]Fix bug where the language would change unexpectedly. (Hopefully...) [*]Fix teleporters not updating the number of players in multiplayer. [*]Fix body parts overlapping in the editor. [*]Fix minimap not disabling zones when entered. [*]Fix issue where you couldn't change your language. [*]Fix issue where releasing tools wouldn't register. [*]Fix worlds with different versions. [*]Fix linked quests not aligning to the player's view. [*]Fix issue where holdable items (i.e., pickaxes) could fall outside of the world border. [*]Fix mine coal text. [*]Fix highest point flag in creative mode. [*]Fix colour palette override text. [*]Fix kicked localisation. [/list] [b]Changed:[/b] [list] [*]Move all coal deposits to the mineshaft in cave. [*]Reduce dance cooldown to 60 seconds [*]Change "Beetlesnatch" author to "MAVG". [*]Disable command input debug manager. [*]Make all props in Farm walkable. [/list] [i]If you encounter a bug, please consider reporting it in the [url=https://discord.gg/sJysbdu]community Discord server[/url]. Thank you![/i]