Cross-platform factory, timed mode, asymmetry, XP and more!

[b]Hey Creature Creators![/b] A [u]new update[/u] is now live with a tonne of new features, fixes and optimizations! Here is a summary of all the changes: [h3]Added/Removed:[/h3] - Add cross-platform factory (i.e., Steam workshop) support to the main menu - Add timed mode with online leaderboards - Add asymmetrical body parts functionality - Add shine and metallic properties to individual body parts - Add player world chat side-menu - Add an experience system (XP level is now prepended to online player names) - Add zoom in/out and flip buttons - Add button for hold ability - Add fire breath keybind - Add role title during the building phase of Kaiju Hunt - Add setting to optimize lighting - Remove cash (unlocks, quests, battles, and mini-games now reward XP instead) - Remove nudge distance check so that parts can be nudged anywhere within the platform (no need for save/load glitch) [h3]Changed:[/h3] - Optimize UI and the load time for the main menu and game scenes - Optimize lighting (lights disabled at threshold distance, lights fade in/out when entering/exiting a dark area and maximum light sources per creature (4 for local and 2 for remote creatures)) - Replace “Big Time Spender” achievement with “Experienced Creature”, since cash has been replaced with experience - Increase min/max camera angle (clamped while editing) - Increase max warnings for tiered framerate (250 ticks) - Reset target framerate to 60fps for mobile on startup - Move arm body parts from Farm to Cave, Sandbox and City to ensure timed mode quests can be completed - Double health contributed by body weight - Show minigame pads in singleplayer worlds - Prepend modded and beta worlds with coloured tags [h3]Fixed:[/h3] - Clamp bones to x=0 when dragging to prevent twisted spines - Fix critical issue that occurred when players disconnected during a minigame - Fix statistics not updating on load - Fix world chat throwing errors when disabled - Fix all issues with Kaiju Hunt and NPC AI - Prevent damage from being taken and save/load operations while editing - Fix Minigamer achievement - Fix legacy progress data migration issue - Fix "We Are Alike" comparison check - Fix raft issues - Check if eye, pattern and platform exists before showing tutorial - Reset underwater state on death If you encounter any issues, or have feedback/suggestions you would like to share, consider joining the official community Discord server: https://discord.gg/sJysbdu Cheers, Daniel