v1.0.7 [patch 7]

[b]ADDITIONS[/b] - New option is added to make the game more permissive increasing the default player stats (LIFE + 100 (120), DAMAGE + 7-7 (10-12) Regen with prisms +28) named : I'm a noob. You can now chose to activate this option before choosing the difficulty. A new icon is appear when you chose this option in main menu and pause menu. - 2 news render settings are added "general details" and "precise details" this allows you to activate or not certain details (particles) in the levels. Disabling these boxes will improve performance for computers with difficulties. [b]CHANGES[/b] - Quit button is now red. - Options "light in game", "brightness", "saturation" and "contrast" scrollbar now has 11 steps instead of being in free mode. [b]BUG FIXES[/b] - Out world text have now a good size. - The increases and virus amplifiers found in each zone in the "character info window" are display well. - In main menu and pause menu the difficulty text and icon don't disappear anymore. - Narrator portrait happy is no longer cut. - A problem preventing to equip amplifiers has been fixed in the virus amplifier builder. - Prismatic programs after buy all his prisms and after opening and closing "character info window" / "map window" no longer open the background input. - Language change is now functionnal during the gameplay for the prismatic program trader. - The bottom "The Link" in BSG2 has been refocused. - White icon on button selection in UI menu and pause is back. - In the BSG2 pause menu, the buttons have their skin. - The misspelling of the french text "Passerelle de sécurité 6" has been corrected. - In the OMEGA perimeter the zone text "OMEGA perimeter" have a good centering position. - All zone text at the first zone transfert have a "Y" position egal. [b]OPTIMIZATIONS[/b] - Shadows have been removed from the elements of the Out world. - Several UI Raycast target has been removed. - Cast shadows option on all "terrain", all "direction plane", all "link", all "conveyor belt" (and "info icon interaction arrow") and "dangerous block floor transparent" is now removed. - Receive shadows option on all "terrain", all "direction plane", all "link","all "conveyor belt" (and "info icon interaction arrow") and all "destruction surface" is activated. - Rich text is now desactivated in all label (option text). - All useless raycast on checkmark and on other object have been removed. - Pixel perfect has been removed on gamepad canvas. - Rich text and raycast have been removed on the 2 texts on gamepad canvas. - New build optimization. - Almost everything in UI main menu and pause menu is now static. - In the OMEGA perimeter pause menu, the small white cube have now a good place and text no and yes the good size.