We’ve made it! This is the first big balancing patch! No matter how much playtesting you do, there’s always balancing to be done, and now, we know :). Thanks to everyone who has pointed out bugs and major imbalances in the gameplay 🙏🏽
[h3]General:[/h3]
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[*] Updated how ships handle turning to (hopefully) improve performance.
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[h3]Character Ability Updates:[/h3]
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[*] Increased Sasha’s Blink cooldown
[*] Increased Gertie’s Charge cooldown
[*] Slightly increased Xander’s Shield cooldown
[*] Slightly increased Roscoe’s Focus cooldown
[*] Slightly decreased Olly’s Octomines cooldown
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[h3]Weapons:[/h3]
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[*] Slightly decreased Seeker damage
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[h3]Enemies:[/h3]
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[*] Slightly increased turn speed for the Biggie’s laser
[*] Slightly increased the laser damage
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[h3]Bug Fixes:[/h3]
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[*] Fixed objective “Don’t shoot for [x] seconds” so that it doesn’t activate until the round has started.
[*] Minor fixes
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P.S. My apologies for the download size, I have no idea what happened there. It takes up the same amount of space on your hard drive...🤷🏽♂️