v1.0.1.1 (Minor Patch)

v1.0.1.1 Map Changes (Slight spoilers): - death03 (Luminescent Caverns of the Land of [REDACTED]) Added to side room easter egg seemingly undiscovered as of yet. (There you go, there's your next goal.) Added two additional paintings to museum entrance hallway. Fixed possible visual layering bug due to too many world portals running simultaneously ("More than 4 visible portals (recursion level 0)"). Reworked world portal logic to fix above bug and improve performance. Fixed "Sector 6B" overlay flickering in museum. Tweaked intersection between metal beam and rock cliff face to appear more natural. Added sparks in the cave climb to guide players. Fixed bad seam on glassy energy field catwalk magic stuff. Changed fog color during final segment of map. - factory02 (Introductory factory segment) Changed introductory player camera target training to only require two focuses, as some players were getting confused on the third focus requirement. - factory03 (Introductory factory warehouse) Fixed soundscape being silenced in beginning when transitioning from previous map (factory02).