V1.0.07 Regular Update

Artifact Seeker

Artifact Seeker is a 3D Roguelike Survivor RPG game. Aurorium continent is just a board of gods game. You can obtain artifacts by slaying enemies. How to use the power of artifacts, to play the game of gods? To end the game ? Or just be a god yourself. Artifact Seeker, Your choice.

[url={STEAM_CLAN_IMAGE}/44423204/c41ea27c055031da7415bea810776434491fbe78.png][img]{STEAM_CLAN_IMAGE}/44423204/1fe4918ce5f075a7519f5c99b0ed6ae83ea839b9.png[/img][/url] [h2] Thank you all for playing Artifact Seeker!! [/h2] Thank you all for playing Artifact Seeker, we are glad to have so many players joining the community!! We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including: - New free character DLC that unlocks a paladin character who is capable of Holy and Defence - More blessing kind of affix that adds more fun to some certain synergy build - New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before) - New Artifact backup system, to let some artifacts to have more different copies in the vault - More events, more artifacts, more weapons, more affixes, more skills etc [img]{STEAM_CLAN_IMAGE}/44423204/2f599d48f940c11b418ae3bd3fe53ef11f15b904.png[/img] And we will listen to the communities' voice and keep polishing the game. Thank you all again!! It's great to have you all here!!! [url={STEAM_CLAN_IMAGE}/44423204/3bea9097a6ac1be9c60666cf0e0f6f901155a508.png][img]{STEAM_CLAN_IMAGE}/44423204/d2c35dac7ee80ad686bbe80ff0f2e01e0eb2d833.png[/img][/url] [h2]NEW[/h2] - When releasing the special skill, you can dispel debuffs on you, such as poison slow. [url={STEAM_CLAN_IMAGE}/44423204/8ade659d04ec4891e12018c4ee485bb48c3f271f.png][img]{STEAM_CLAN_IMAGE}/44423204/f4778fe36e0f602b5186ab10b4730ce0880f7f84.png[/img][/url] [h2]Adjust[/h2] - The upper limit of dodge increased by Dexterity synergy has been lowered to avoid the situation where the upper limit of dodge exceeds 100% under the bonus of specific entries of Gift from Gods. - The duration of trap skills has been reduced to avoid performance degradation caused by excessive stacking. - The duration of Venom Trap is reduced from 10 seconds to 5 seconds - The duration of the Black Hole has been increased by 50% - The duration of Flame Trail is reduced from 5 seconds to 2.5 seconds - The duration of Landmine has been reduced from 15 seconds to 5 seconds, the base damage of Landmine has been increased, and the base size of Landmine has been reduced. - The duration of Piercing Trap has been reduced from 15 seconds to 5 seconds - Obtaining the artifact cube during the endless mode can provide you with 3 seconds of invincibility. - Elite and ordinary enemies have increased immunity time to Sticky Web. After being trapped, ordinary enemies will be immune to Sticky Web for 0.5 seconds, while elite enemies will be immune to Sticky Web for 2 seconds. [url={STEAM_CLAN_IMAGE}/44423204/7708324796092bbe2f3a04d146484090e78b1f6d.png][img]{STEAM_CLAN_IMAGE}/44423204/e50c5bf4c63be267faaa1dbb15a9d4563cbdd607.png[/img][/url] [h2]Bugfix[/h2] - Fixed the issue where if magnets and soulgems accumulate too much and are not taken, there is a chance that the game will freeze when scavenging. - Fixed the issue where divinity is not recalculated after custom difficulty choosing the World and then selects another difficulty. - Fixed the issue where when a super skill is obtained ,the ui will overlap and get stuck. - Fixed the issue that after using the node chaning item, all nodes will be refreshed into other types. - Fixed the issue where certain artifacts could not be extracted from the artifact store in the endless mode camp - Fixed the issue where poison explosion was not affected by transparency adjustment - Fixed the issue that after selecting the world in the custom difficulty, switching to other difficulties will cause the magic council upgrade to fail. - Fixed a calculation issue that would cause health to be reduced at the beginning of combat [url={STEAM_CLAN_IMAGE}/44423204/87c31c0bfc42bce45ab6b421ad99c27a6cadcf44.png][img]{STEAM_CLAN_IMAGE}/44423204/960e12d6abdfed7654fb7cd63f7860bd846aeda4.png[/img][/url] [h2]Thank You:[/h2] A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us. Thank you ALL. -Devs Team of "Artifact Seeker"