v0.94 Update

Hi everyone, Thank you so much for your efforts on testing our closed-beta. Here is the new features, improvements, and some fixes: *New Warning on the Oxygen Center (when there is low energy) [Oxygen Center has low energy resources. Game overs if it stops. You need to keep it running!] [img]{STEAM_CLAN_IMAGE}/42664225/7b95ea67d1ac3d608170b24adb5bb71953796ade.jpg[/img] *New Ruin Button on HUD. You can search/filter the map for any specific material/food. Also, you can see the scavengers' ruin/work-locations. [img]{STEAM_CLAN_IMAGE}/42664225/4b69f4698d5e7c318cb6b11bdaa127479ec280bb.jpg[/img] *When there is any missing resource for a building or a construction, the missing materials can be seen on the building warning-widget. [img]{STEAM_CLAN_IMAGE}/42664225/f5aceb93d4a0b5c421104db22e5e47d48aecf755.jpg[/img] *When constructing gas extractors, you can see visual indicators on the ground of where they can be placed. [img]{STEAM_CLAN_IMAGE}/42664225/cbb3577a8540c0d1434085a0e73bd334b5a2c867.jpg[/img] *Research Center’s info panel shows the current number of research points. [img]{STEAM_CLAN_IMAGE}/42664225/a3dc2e45a7b1a58a0c07a045a8300c8cba0e390e.jpg[/img] *AutoSave frequency setting is changed to game-day (These are the options: 2 days, 6 days, 9 days) [img]{STEAM_CLAN_IMAGE}/42664225/b8fa62bb8516d9e9a600fcb431c03784d252580e.jpg[/img] *Buttons that select next and previous buildings of a type at the bottom of the building information panel have a hover info that says what they are. [img]{STEAM_CLAN_IMAGE}/42664225/84f2a0fd64bc865da86added6d65759c0fa29095.jpg[/img] *Script is updated based on the feedback we've received. Some sentences/words/definitions are changed/corrected and some new explanations are added. Container -> Container House Inadequate living place -> Inadequate living space Gas Extractor is no more producing energy -> Gas Extractor is no longer producing energy. [img]{STEAM_CLAN_IMAGE}/42664225/d34d48d20b31afb967a4456bfe3572ac6592bcb5.jpg[/img] *Building name is changed from "Iron Mine" to "Metal Processing". [img]{STEAM_CLAN_IMAGE}/42664225/30b1eb759b4995ae3e80a6537575775883eeacb5.jpg[/img] *Tutorial-Challenge and Hover-Info have extra explanations for Oxygen Generator's functionality. -Workers don't consume oxygen-tanks when the generator is turned on in the building. -If it's off, workers consume oxygen-tanks. They go home for oxygen-tank-filling when their oxygen-tanks are empty. [img]{STEAM_CLAN_IMAGE}/42664225/eab7b068abf7fb89bf50385a46d5ca4451c07745.jpg[/img] *Tutorial-Basics: Camera Controls task is updated. Use WASD or right mouse button to move around [img]{STEAM_CLAN_IMAGE}/42664225/d1172af25516c1d299adf0a7149e115c66505027.jpg[/img] * There is +1 day for building a Gas Extractor on a crack. In other words, the cracks explode in 3,5 days. [img]{STEAM_CLAN_IMAGE}/42664225/f92a4566b76010fdddc2ed301df8806c27a526f2.jpg[/img] *Main/Pause Menu selection doesn't gray out the other menu-options. *Main Menu soundtrack volume is 50%. *Clicking on gas extractors is easier now. *Construction process times are decreased. *Food, Water, and Energy hover info (Production/Consumption) shows the "Daily Status". As you know, Oxygen: First Breath is a free-beta version of the full-game Oxygen. In this short-version, you can experience the gameplay, post-apocalyptic theme, and some of the buildings. This version ends when you reach 50 days. We'll continue updating the game towards your feedback. TR Games [Please add full-game to your wishlist, thanks again :) ] https://store.steampowered.com/app/2061430/Oxygen/