[b]Steam "Development Branch" now open to all Playtesters[/b]
Now everyone can opt-in to use the latest and greatest (untested) features as they are soon as they are added to the game. As I try to perform some testing / QA on versions I release to playtesting, I often only have time to release a full update once every few weeks. By removing the password from the "Development" branch, which is updated "Automatically" and not by me directly, testers can test features a lot earlier, knowing that an update might also be completely broken.
If you don't know how to switch branches in Steam at all, do the following:
- Right click on the game in your library, and click Properties.
- Select the Betas tab, and select the branch you want to switch to, "development" in this case.
- Once you see it, select it and click OK.
[b]Highlights[/b]
[list]
[*] New "Plots" Mechanic - players now need to rent "plots" of the map in order to use them for their festivals.'
[*] New "Placeable Selection" user interface, including thumbnails of objects available to the player, and categories which can be used for filtering.
[*] Grid & Rotation Snapping added to new Object Placement user interface, allowing the player to place objects perfectly aligned with each other.
[/list]
[b]Other Fixes[/b]
[list]
[*] Add Tooltip to EditController to render object placement blocked notices
[*] Update Scenario system to support multiple crew types and plots, update Tutorial to include Plot Requesting, Runner and Vendor Crew hiring
[*] Re-implement placement height check
[*] Implement outline effect during object placement
[*] Add angle / grid snapping to object placement
[*] Further implement OnEnable/Disable-based show logic for UI side panels
[*] Add Site Plots mechanic
[*] Upgrade to Unity 2022.3.11f1
[*] Large cleanup, remove many unused (UI, Structures, ShowEditor) prefabs / scenes / scripts
[*] Don't leave cinematic vcams on DevSceneLarge enabled by default
[*] Add Thumbnail functionality to AppAsset inspector, add many Asset Thumbnails
[*] Replace Placement Select Panel with new UITK-based variant
[*] Updates to Cinematic CameraController
[*] Update NavMeshData for LargeDevSite
[/list]