V0.8.1.12 Announcement of Major Version Update

Ancient Warfare: The Han Dynasty

Ancient Warfare: The Han Dynasty is a wargame demonstrating ancient warfare in China and combining elements of Big Strategy, RTS and RPG. You can learn little-known stories of heroes in ancient China by experiencing battles accommodating thousands of soldiers.

[h3]New features[/h3] 1. The map of Bingzhou is open! 2. Add 4 new factions (Dong Zhuo, Zhang Yan, Huang Jin, Ding Yuan) and 1 playable faction (Dong Zhuo) 3. Three new types of troops have been added: Trapped Camp, Flying Bear Army, and Qiang Sagittarius 4. More than 20 new generals have been added, among whom Dong Zhuo, Lv Bu, Diao Chan, Zhang Liao, Jia Xu, and Li Ru have adopted brand new standing paintings. 5. New equipment added: Hook inlay, long axe, Liangzhou horse 6. Add multiple new works 7. Add prompts for obtaining works 8. Armor attributes are more rationalized, with a balance between heavy and light armor values 9. Background of new special units' weapon cards 10. Mod data update: Add the city ID of the leader in the Bingzhou data camp [h3]Optimize content[/h3] 1. Optimize Lu Bu's combat skills 2. Fixed the issue where the BUFF effect only takes effect once in the battle map 3. Fixed the issue of right clicking to edit equipment when drawing lines on a soldier's card with the mouse 4. Fix the issue of rendering level 3 long guns 5. Fixed the issue of Lv Bu and others not joining Dong Zhuo's forces after defeating the Ding Yuan faction 6. Fix the problem of the army still existing on the strategic map after the small probability of automatic combat ending and losing 7. Misty optimization of strategic maps 8. Strategic map lighting optimization 9. Mechanism optimization: After players occupy the city, there will be no probability of buildings being preserved 10. Optimize the values of advanced land parcels, and now the output is higher than that of general land parcels 11. Memory usage optimization [h3]Fix BUG[/h3] 1. Fixed the issue where there is a low probability that the right-click function cannot be used after playing for a certain period of time 2. It is highly unlikely that abnormal control of the army will occur during battles 3. Fix the issue of text anomalies on the diplomatic interface 4. Fixed the issue where the premium plot bonus did not take effect 5. Fixed the issue of abnormal population after population migration 6. Fixed the issue of historical generals such as Ma Yunlu not triggering events 7. Fix the issue of specific vertical painting deformations 8. Fix the issue of small probability strategic maps not being able to move 9. Fix the problem of sometimes inconsistent population during population migration 10. Fixed the issue of fog blocking the city of Gimpo after desert battles in the storyline mode 11. Fix the issue where previous city data cannot be deleted in the Mod editing interface 12. Fix the issue of being able to freely place skill bugs 13. Fix the issue where the program does not respond when the game starts and ends