Ancient Warfare: The Han Dynasty is a wargame demonstrating ancient warfare in China and combining elements of Big Strategy, RTS and RPG. You can learn little-known stories of heroes in ancient China by experiencing battles accommodating thousands of soldiers.
[h2] New Features [/h2]
1. The systematic integration of old technology trees and works allows everyone to have a smoother management curve in the early stage
2. Lv Bu's Level 2 combat skills
3. Optimization of the expansion and contraction function of the military card greatly improves the resolution effect
4. Added the function and interface of weapon mods, allowing players to freely inject the weapon models they want into the game!
5. Add works on the follow-up units of the Flying Bear Army
[h2] Optimize content [/h2]
1. Greatly optimize the speed of entering/exiting the game
2. Optimization of distant landscape on strategic maps
3. Optimize the lighting and shadows in the battle map
4. Audio memory optimization
5. Optimization of the interaction logic for equipment replacement, allowing for immediate clicking on the next unit after the replacement is completed
6. Memory optimization of strategic maps
7. Optimize the time flow of Three Kingdoms scripts
8. Significantly reduce the knowledge demand for the concept.
[h2] Fix bugs [/h2]
1. Fix the problem where bandits sometimes cannot be selected
2. Fix the issue of special equipment recognition errors in the Flying Bear Army
3. Fix the issue of incorrect display of indicator targets for individual tasks
4. Fix issues where certain buildings cannot be constructed
5. Fix the issue of abnormal display of individual works by Dong Zhuo and Ma Teng factions
6. Problems with repairing building construction and technology trees
7. Fix the issue of abnormal display of individual works by Dong Zhuo and Ma Teng factions