v0.73.2 - Clownfish, Spycam, Oysters!

The v73 Clownfish update has been released on the main branch. Explore the seas with new underwater friends! [h1]Clownfish Breeding[/h1] Breed clownfish to help you deliver resources underwater. They have different rarities, similar to baby seagulls. [img]{STEAM_CLAN_IMAGE}/42616656/ec3427d940a7abf97cc746213681152ce9eb051d.gif[/img] [h1]Underwater Expansion[/h1] New buildings and resources have been unlocked. [img]{STEAM_CLAN_IMAGE}/42616656/a203013e359941720c402dc65683e6021f20e092.jpg[/img] [img]{STEAM_CLAN_IMAGE}/42616656/6f496a6f02a0220854e44a485ab80a54a782f18a.png[/img] [h1]New Research[/h1] Two research branches (10 new researches) have been added: [b]Spycam[/b] and [b]Great Barrier Reef[/b] [img]{STEAM_CLAN_IMAGE}/42616656/fba1a22bba469e8f6cb4f72b57657ccb42ae2d0a.jpg[/img] [i]Spycam[/i] allows you to see incoming settlers' traits, and the strongest research even has a chance to have them arrive with Level 3 traits. This started off as a Quality of Life update so you can see whether to accept or send off incoming settlers, but I decided to take it further and add it as a research that can even improve the chance of getting better traits! [i]Great Barrier Reef[/i] upgrades improve clownfish efficiency - increasing their swim speed, breeding speed and even improving corals' quality that lead to better chance of higher rarity clownfish! [h3]Patch notes:[/h3] [list] [*] You can now breed clownfishes which transport items underwater [*] Added new Marine tab underwater [*] Added new clownfish research branch [*] Added new underwater items [*] Added new underwater buildings: [/list][olist] [*] Coral Reef [*] Aquarium [*] Clownfish Feeder [*] Anemone [/olist] Fixes: [list] [*] Fix able to access cow island prematurely via boat resulting in stuck [*] Mother Kewi now requires the second boat to ride to prevent stuck at cow island [/list] On [i]experimental branch[/i], new content has also been added. Introducing Oyster Catchers, Seafood Platter. [h1]Oysters, Seafood Platter[/h1] [img]{STEAM_CLAN_IMAGE}/42616656/fc1f57c0871e41cfac6eabff20e3de094ca901b9.png[/img] You can now catch oysters underwater and make seafood platter, a new premium dish. [img]{STEAM_CLAN_IMAGE}/42616656/a3342849f3481fd5f85b4b5df449cb3a7b46cdee.png[/img] These will be required for learning Kewi Traits which will be released next month. They can also be fed to settlers to restore 80 hunger. [img]{STEAM_CLAN_IMAGE}/42616656/11da0a1c299e2ab60d5fb9df7b6bdde04166e65f.png[/img] Experimental Patch Notes: [list] [*] Oysters now spawn underwater [*] Add new food: Seafood Platter [*] Add Oyster [*] Add new marine building: Oyster Catcher [*] Fix aquarium upgrades not increasing speed [*] Fix clownfish swimming at wrong height [*] Categorized clownfish eggs as animal in inventory tab [/list] [h3]How to opt into experimental branch (for Windows):[/h3] Right click Havendock in your Steam library > Betas > Select experimental (no code is required) [img]{STEAM_CLAN_IMAGE}/42616656/78909f9a0556a98852b47265f37f40db0e4d6f35.png[/img] The experimental branch gives early preview of content and may have bugs and subject to balancing changes - if that scares you, backup your save or consider waiting for the main branch's release. If you do try it, please let me know your feedback on the update here! [h1]Havendock is on sale now![/h1] To celebrate the new update, Havendock is on sale until January 24, and you can grab it with a 40% discount! There’s no better time to dive in ([i]pun intended[/i]). -YYZ