Refactor is a hard-core tower defense game that combines modular building, route planning, and element composition.
[h3]BUG Fixed[/h3]
1. Issue when undoing technology that can be placed
2. The UI of Custom rules and recipes display problem under certain resolution
3. "Bounty Cannon" description problem
4. The problem that earth element cannot exist in "Unreal Structure"
5. Save then start a new game may retain the rules of the previous game
6. Bounty Cannon equipped with "24K Base" may cause attack speed to remain at 0
7. "Element Overload" technology after Save&Load may obtain abnormal number
[h3]Performance Optimization[/h3]
Optimized game performance when there are lots of enemies in the scene