v0.142.8 live release!

Occupy Mars: The Game

Survive and colonize Mars in a highly technical, open-world sandbox game. Build and upgrade your base, discover new regions, conduct mining operations, retrieve water, generate oxygen, grow crops, and fix broken parts.

[h1]Greetings, Martians![/h1] We are super grateful for your commitment and willingness to test the latest version on the public testing branch. ๐Ÿ˜ After several days of actively monitoring and analyzing your feedback regarding version 0.142.8, we are happy to say that no major problems have occurred and thus, it can be enjoyed by all players [b]on the default branch[/b]. ๐Ÿฅณ [h3]0.142.8 public testing -> default[/h3] This version mainly focuses on [b]improving game performance, general quality of life and bugfixes[/b]. We also strongly encourage you to dive into game's video settings and find the configuration that's the most convenient for you. [b]Note: we do know that there are still major FPS drops when riding the vehicles. We're still working on that, thank you for your understanding.[/b] Speaking about the optimization and FPS rate, we also wish to remind you about the poll on our Discord channel. [url=https://discordapp.com/channels/649192095080513569/652886291687669760/1171420183462686800][b]Click here[/b][/url] to access our Discord server and to vote. ๐Ÿ“Šโœ” Below you can see the list of other improvements, features added and known bugs. [b]Which features were added[/b]: [list] [*] Vegetables stay 100% fresh within an hour of being harvested [*] Possibility to take tool directly from the workbench after its upgrade or repair [*] Weather forecast notifications in tablet's message tab [*] Improved visibility of list of resources and added info about all materials owned while building [*] Automatic rocket assembling on the workbench [*] Autodrive for vehicles* [i](* To activate the autodrive, press G)[/i] [*] Possibility to add more food-related buildings in the greenhouse: food processing unit, fridge and botany workbench* [i]* This feature will allow you to place indoor equipment such as a fridge, botany workbench and food processing unit in the greenhouse.[/i] [*] Extended list of items that can always spawn in the abandoned bases [*] Empty seed magazines being deleted after fully used [/list] [b]What we have fixed[/b]: [list] [*] Changed game save backup location [*] Issues caused by assembling many rockets on a few workbenches simultaneously [*] Loading some kinds of ore to the truck could kill the player [*] Player could die when running into rock while using jackhammer [*] After grinding storage or fridge, MRE is not given back to player [*] Game exits to Windows while loading items from save file (corner case) [*] Continue button not clickable in tutorial 0 (corner case) [*] Saving game with circuit box and board opened results with deleting the board [*] Unable to get off the ATV (corner case) [*] No passage to the lobby from rebuilt connector after tornado [*] Game freezing right before going to sleep (corner case) [*] Rover's door opening partially [*] Game freezes inside of the rover [*] Blocked interactions after picking the jetpack up inside the base [*] Nothing is visible in the material tech tree [*] Can't pull cable through Olympus [*] Lower production on pump display when large tank is connected [*] Destroyed vehicles respawn as fully functional [*] Airlock partially opened, need to crouch to get out [*] Storage cabinet can be placed on the seed machine [*] Issues with interacting with objects [*] After destroying the inventory box with empty seed containers inside, they are given back to inventory, fully filled [*] Using survival kit makes the game crash [*] Unity fatal error [*] Random game crashes [*] Building materials which were put in the hotbar are not displayed in the requirements while building [*] Disappearing motocross [*] Stucked in truck [*] Sleep animation looped [*] Game asks to re-do the quest which has already been done [*] No terrain after decompression [*] Helmet stuck in player's hand [*] Unable to take out grinder in tutorial 2 [*] Difficulty with attaching the trailer to the rover [*] Incorrect water amount displayed on building info screen [*] Blocked interactions after pulling cable through rover [*] Map stays active after switching off and doesn't let player to interact with other items [*] When removing the airlock, oxygen disappears from the base [*] Boards and blueprints spawning under the terrain [*] Issues occurring due to setting wrong badge size [*] Heavy suit doesn't need battery or be recharged to protect from outside conditions [*] Disappearing translations in the main menu in Russian ver. [*] Shadows have no head in FPP when helmet is taken off [*] Hole in the big crusher [*] Broken fuse texture [*] All previously scrapped abandoned bases are back on map after loading save [*] Greenhouse machine symbol on texture [*] Antennas on terrain are indestructible [*] Improved visibility of skip button in tutorials [*] Typos in knowledge base in polish ver. [*] Interactables objects are shown from too far away distance [*] Poor waste tank's texture on fantastic [*] Night Vision can be used without a helmet [*] Blowtorch II has the wrong name in German ver. [*] CO2 scrubber display graphical issues [*] Temperature icon is blinking despite having protection from cold perk [*] ATV not movable after hitting the solar panel [*] Difficulty with entering the truck [*] Need to stop to crouch [*] If tablet was opened without previously closing the ECU display, the ECU window will stay on the tablet screen [*] Input value on pump panel is different than water production in well [*] "Expand all" in FAQ not translated in russian ver. [*] Naming and tracking target points can be activated on the tablet screen while using other tabs [*] Wrong punctuation in polish ver. [*] Cable dropped from hand when connected it to both small and big crusher [*] Vehicles seem to smoke while driving [*] Graphical issues with capsule adapter building process [*] Flashing texture on mini crusher's building ghost [*] Repair kit cannot be moved by LMB from printer inventory [*] While writing F4 feedback, night vision turns on and off while hitting N on the keyboard [*] Multiple canisters of the same seed type being deleted when one of them is used [*] Lack of fuses in the Greenhouse [/list] [b]Known bugs[/b]: [list] [*] Some models of usb joysticks seem to block the game after landing when starting a freeplay mode [i](if such rare case occurs on your PC- please disconnect the device)[/i] [*] When grinding storage containers, the game does not return the items which were inside the container to the player [/list] Plans for the incoming months include working on the most critical bugs and releasing the [b]next major update[/b]. Nevertheless, if you have any questions or suggestions, please write to us on our social media or at eracolonisthelp@gmail.com If you want to continue your gameplay on previous version, please enter game properties, beta tab and choose "previous". We're also thrilled to announce our participation in the annual [url=https://store.steampowered.com/news/app/758690/view/3830935844785147913][b]Steam Awards[/b][/url], so if you haven't yet cast your vote in the [url=https://store.steampowered.com/news/app/758690/view/3830935844785147913][b]Best Game You Suck At[/b][/url] category, we encourage you to take Occupy Mars: The Game into consideration! [url=https://store.steampowered.com/news/app/758690/view/3830935844785147913] [img]{STEAM_CLAN_IMAGE}/31460179/4ade9ca743f8d0304d0d6d1d40879c56a64a8b84.png[/img][/url] [b]Thank you very much for every single vote casted and for feedbacks regarding the newest version! We do create this game together![/b] Take care, OM team