[h3]Thanks to everyone for Botsu’s first [b]Multiplayer Madness[/b] event and giving lots of feedback!! You’re awesome![/h3]
This update includes fixes for the main issues people found, and I’ll be working through the rest of it for new updates soon. Thanks again!
[h2]Match Generation[/h2]
[list]
[*]Balloons are much more likely to be included in matches now (25% -> 66%)
[*]Stockpile can have boosters now (0% -> 50%)
[*]Initial match list for new players improved to include more variation
[/list]
[h2]Match Introduction UI[/h2]
[list]
[*]Instructions for game modes are much more prominent now, with larger font size and animations for emphasis
[/list]
[h2]Online Multiplayer[/h2]
[list]
[*]If finding or joining a match takes too long (usually caused by host quitting as you join), a button will appear to host your own instead
[*]Commentary text for “RCKT PETUNIA ballooned you!”, “WOBBLY MACNABB threw you!” and others working in online multiplayer matches now
[/list]
[h2]Controls Settings[/h2]
[list]
[*]Enabling Gamepad 1 as Player 2 split-screen controls setting (Player 1 keyboard only) now requires changing the setting with keyboard/mouse, to prevent being locked out of Player 1’s split-screen on devices without keyboard/mouse e.g. Steam Deck.
[/list]
[h2]Bug fixes[/h2]
[list]
[*]Fixed incorrect FoV tooltip
[*]Fixed music staying muted when joining a match via steam invite
[/list]