v0.0.92.alpha

ARC TCG

ARC TCG is a 3D fantasy card game. Build your deck and challenge other players in battles full of surprises. Play smart and crush your opponents with powerful abilities. This game is inspired by more successful TCG titles, but adapted to offer new game strategies.

Hi everyone, in this patch we have focus to improve and fix many behavior related to some cards/heroes. In addition we have started a [b]first game balancing[/b]. Other balancing will happen progressively as new updates are released (If you would like to contribute to this process you can follow our [b]Discord[/b] channel and give your opinion) [b]New[/b] [list] [*] Added Tab keyboard key movement through input on Login/Password Recovery/Registration page [*] Added card/hero levels preview in details window. You can move through level also with mouse wheel (scroll up/down) and middle mouse button click to return on current level [*] Added chat notification icon on chat button when a new message is available in your current channel [/list] [b]Improvements[/b] [list] [*] Improved online services [*] Improved AI deckbuilding [*] Improved AI behaviour (now only for hero, next time we'll improve also with card behavior) [*] Improved graphics profiles settings [*] Improved activity reward logic [/list] [b]Changes[/b] [list] [*] Update "new version" message text to clarify better that time updates through Steam is managed by Steam and not by me. (It's enough restart Steam sometimes to see an update) [*] Changed buff/debuff health behavior. Now when an ability or else is going to modify health, it change also current health and not only max health (like attack buff/debuff) [*] Changed cards visibility inside Laboratory Dismantle section. Now you can see all cards to dismantle (-1 for normal, -X for default, where X is the minimum amount of start copy card). Example: Have you 4 copy of card X? In dismantle now you can see only 3 copy of card X (if X is normal, if is default value is driven by Start Copy property). In less word: at least (1 for normal, X for default) card(s) is always preserved and cannot be dismantle. Default cards are cards present in default deck (You cannot dismantle minimum amount of default card in order to prevent a situation where you are not able to build any deck) [*] When game is not able to communicate with server (for any reason) now you are forced to land on Login page showing an error message [/list] [b]Balance[/b] [list] [*] [b]Arx, Divine Dragon:[/b] [b]Health[/b]: 37/42/47/52/60 [b]Ability[/b]: Discard your hand. For each card discarded in this way you inflict 1/1/2/2/2 damage to all opponents. Draw up to 1/2/2/3/3 random Ancients with different names from your deck [b]Conditions[/b]: 1 or more cards in your hand. 4 or more opponent creatures on the battlefield. 1 or more Ancients in your deck [*] [b]Joan of Arc[/b]: [b]Conditions[/b]: 1 or more allied Soldiers on the battlefield. 1 or more allied Generals on the battlefield [*] [b]Trixy, Fairy King[/b]: [b]Conditions[/b]: 5 or more allied Insect on the battlefield [/list] [b]Fixes[/b] [list] [*] Fixed "Ahrkas, Echo of the Dead" ability [*] Fixed "Dark Ritual" spell ability [*] Fixed "Deathtrap" spell ability [*] Fixed "Magic Shield" spell ability [*] Fixed "Armor" ability (Direct damage is the damage inflicted on the creature during the combat phase by another opposing creature) [*] Fixed some issues related to Discord Rich Presence integration [*] Fixed missing translation on Quest weekly completion text [*] Fixed various translation [/list]