[b]Balance[/b]
[list]
[*] Revised "Lucky Dice" multiplier sorting so to make it cleaner, and actually double level 1 mini-boons (due to sorting, level 1 mini-boons had no visible difference)
[*] Handmade Stew: threat range from 3-3 to 2-2, to make it work better with "Lucky Dice"
[*] The Lucky One: level from 2-3 to 2-2, to make it work better with "Lucky Dice"
[/list]
[b]UX[/b]
[list]
[*] Moved Dynamic UI on top of other UIs so it does not get hidden by warnings
[*] If resources are produced only by passive means (i.e. only Mountain Springs), the resource cap warning won't be shown anymore
[*] Touch: Added pinch to zoom functionality
[*] Touch: Touching a button will now no more move the cursor automatically
[*] Touch: You can now interact with the grid even while choosing a building to build
[*] Touch: Improved building menu navigation
[*] Touch: Improved research tree navigation
[/list]
[b]Bugfixing[/b]
[list]
[*] Fixed "Boon: Strong Crops" also refilling non-planted crops
[*] Fixed bug with the camera when playing with all-zoomed out mode and an event happening not correctly resetting to zoomed-out
[*] Fixed bug with reloading multiple times burials multiplying the dead placed inside
[*] Fixed visual bug with some orchards and giving up a game
[*] Touch: Fixed some buttons not reacting correctly due to the scroll taking precedence
[*] Touch: Fixed not being able to exit Settings screen
[*] Switch: Fixed tutorial text being completely skipped with the first action
[*] Localization fixes
[/list]