Various fixes while I work on the next cool stuff! Thanks for the reports!
[b]UX[/b]
[list]
[*] Settings: Added option to configure camera drag sensibility threshold
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[b]Bugfixing[/b]
[list]
[*] Fixed bug with upgrading a Hunter mid-hunting-chicken potentially getting it stuck forever producing meat without consuming creatures
[*] Fixed bug with the Idiot killing another Pip tagging the dead Pip as the killer!
[*] Fixed soft-lock when trying to remove Burning from a Forest tile that is not inside the village, while trying to replant a flower field placed in the bottom-left corner of the map (ugh!)
[*] Fixed trying to exit the game during planting potentially leaving a building in a "wip" status on subsequent loads
[*] Depleted Flower Fields now have a cleaner sprite as it was hard to see it
[*] Fixed removing Burning from a terrain sometimes leaving the "remove burning" fake building below
[*] Fixed bug with dismantling a Water Extractor triggering the Water over cap warning
[*] Text: Fixed Seasonal text still mentioning that the building replenishes each season (now it is only for Plants, or if you have a Boon, so it was wrong)
[*] Fixed season colors not updating on the first turn after a load
[*] Various localization fixes
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