1.4.1c

Various fixes while I work on the next cool stuff! Thanks for the reports! [b]UX[/b] [list] [*] Settings: Added option to configure camera drag sensibility threshold [/list] [b]Bugfixing[/b] [list] [*] Fixed bug with upgrading a Hunter mid-hunting-chicken potentially getting it stuck forever producing meat without consuming creatures [*] Fixed bug with the Idiot killing another Pip tagging the dead Pip as the killer! [*] Fixed soft-lock when trying to remove Burning from a Forest tile that is not inside the village, while trying to replant a flower field placed in the bottom-left corner of the map (ugh!) [*] Fixed trying to exit the game during planting potentially leaving a building in a "wip" status on subsequent loads [*] Depleted Flower Fields now have a cleaner sprite as it was hard to see it [*] Fixed removing Burning from a terrain sometimes leaving the "remove burning" fake building below [*] Fixed bug with dismantling a Water Extractor triggering the Water over cap warning [*] Text: Fixed Seasonal text still mentioning that the building replenishes each season (now it is only for Plants, or if you have a Boon, so it was wrong) [*] Fixed season colors not updating on the first turn after a load [*] Various localization fixes [/list]