V 0.9.03 Game Update Announcement

Sinister Night 2

Nine Streamers enter an ancient Chinese mansion, hoping to attract a huge following and become famous through livestreaming. However, two of them are tragically possessed by evil spirits. These possessed will slaughter their companions, and complete a malevolent ritual of a ghostly wedding.

[img]{STEAM_CLAN_IMAGE}/44840888/fae2dbd205b908ab21476d66100424cf79c4189c.jpg[/img] [b]Game Update Announcement[/b] [b]Enhancements[/b] To better deceive others, all abilities of Possessors now have unified sound effects and visual effects, and the timing for the use of Deceptive Blade and Chain of Doom is now more flexible. [b]Balance Changes[/b] [list] [*] When using ShapeShifter 's skill, smoke will now be generated. [*] All Possessors' abilities (ShapeShifter/Backtrace/Crow) now generate smoke upon use and produce distance sound effects. [*] Modification to Deceptive Blade: When killing non-offline teammates, the opponent must crouch to allow the kill. [*] Modification to Chain of Doom: The restriction of purchasing only when there is 1 Possessor has been removed; it can be purchased in advance, but the effect will only activate when there is only 1 Possessor left on the field after killing the target. [*] Two bookshelves in the Embroidery Building are now searchable, and an air wall has been added at the carriage location. [*] Room entry levels changed from 0/3/8 to 0/3/6. [/list] [b]Artistic Improvements[/b] [list] [*] Optimized character outlines in the game. [/list] [b]Bug Fixes[/b] [list] [*] Fixed the issue where purchased backpack items for Possessors were not effective. [*] Fixed the problem where players would still be affected by low sanity voice effects on the game settlement interface. [*] Optimized game rendering efficiency. [/list]