0.79 && 0.80 update note
NOTICE
When the demo is updated, we recommend starting a new game rather than using existing save files (may cause crashes)
CHANGES
Changed so only one Clear Well can exist per floor
Some monsters replaced and added
Added evolution for some monsters
Added guild events related to minerals
Added Special - Training Facility
BUG FIXES
Fixed an issue where adventurers would stop near obstacles when Clear Wells were installed
Fixed an issue where the Green Archer wouldn't appear after the hint dialogue
Fixed an issue where the Orb of Vitality wasn't providing +1 action point
Fixed untranslated UI title text in the history viewing section
Fixed an issue where herb demand wouldn't return to normal after the demand increase event
Fixed an issue where adventurers would immediately enter secret rooms when passing over teleporters