[Novice Dungeon Master] is a dungeon management simulation set in a fantasy world of dungeons and adventures. Turn your beginner dungeon into the ultimate dungeon of your dreams. Greet adventurers who come to visit your dungeon, grow herbs, summon monsters, and more!
[h3][b]Bug Fix[/b][/h3]
Fixed a bug where event conversations and quests remained after the 20/30 day event had ended
Corrected issues with credit distribution
[h3][b]Changes[/b][/h3]
Changed initial unit slot count: 10 → 12
Unit Balance Adjustments
Lavi: Reduced starting HP and HP growth
Livil: Increased starting stats
Mushboy: Replaced trait from Predation → Keen Eye
Early Evolution Quest Stat Adjustments (to make progression easier)
Changed Slime's max level: 15 → 10
Changed Bloody Slime's max level: 40 → 35
Changed Earth Golem's max level: 19 → 15
Changed Flame Golem's max level: 33 → 30
Adjusted adventure stats for Slime and Earth Golem to match unit levels
Modified game over screen to display the scene before showing game over
Changed unit HP recovery timing from turn start → turn end
Added ability to exit New Game Start UI using ESC key
Slightly lowered difficulty for ★2 and ★3 difficulty levels
Unit Management - Added Features
Auto Placement - Automatically places waiting units from the deepest layer in order
Bulk Recall - Retrieves all units currently placed
Bulk Mode Change - Applies Fixed / Wandering / Attack modes simultaneously
Added Codex Points as a reward when units win
Added a new artifact obtainable after the event with Lightning
Added guidance message about New Game Plus elements upon first clear
Disabled unit level-up UI on day 30
Added Manual (game description and key controls)
Assigned keys to most main UI buttons
Settings - Press "?" to view manual