・The power to move when returning from a damaged state has been made to remain.
Entering the opposite direction of the original during the time it is stopped due to damage will reduce the speed.
・The point of return and the point of contact with the other player have been shifted to the upper side to make it more difficult to get stuck on the ground when two players are in the return state.
・Blocks with resurrection attributes, which break when touched, are now resurrected even if they are far from the screen range.