Updated almost all the art, added healing, and an execution system

HEART ABYSS

Heart Abyss is a brutal action-platformer inspired by Japan during the 17th and 18th centuries. Wake up your inner beast and take vengeance on those who put a collar around your neck. Find your sister and uncover the mystery behind the disappearance of all jinkos.

Hello everyone! Development of Heart Abyss is in full swing, and we've made some exciting progress that we'll share with you today. Firstly, we've updated the art style for most of the backgrounds so they better reflect the gloomy and dark style of the game. And we've also eliminated all the placeholder and temporary graphics. [img]{STEAM_CLAN_IMAGE}/41896242/fc38f9b4b57132a570ecfeefdf257fdc161ec41b.png[/img] [img]{STEAM_CLAN_IMAGE}/41896242/193229f612847702ab98339368a1ac5e433b6953.png[/img] [img]{STEAM_CLAN_IMAGE}/41896242/e169b40a1e8ac55b491ea24396a696e58135118a.png[/img] The "Fox Rage" system was added, which allows Leon to heal himself and kill several enemies during battle. [img]https://i.ibb.co/J7gnf9F/image.gif[/img] The rage meter below the health bar will indicate how many kills Leon will need to make to regain 1 health point. We hope this will encourage players to jump into the fray. We've added an execution system. Once you have performed enough combos without taking damage, you can perform a brutal attack with the E button. An execution grants you three rage points at a time. [img]https://i.ibb.co/dPQcCkr/image.gif [/img] There are also slight improvements to the appearance and gameplay of the boss, the fighter with a naginata and the thrower, which we told you about in the previous post. Finally, we've also translated the game into English! Like and leave a comment about the new artwork and gameplay features! Your support inspires us to keep creating. Love, Heart Abyss Team