Alone with the dead... Embalm corpses, banish demons, save your soul.
Hello everyone! It's been a rather long time since I've been able to do an update on things and I'm here with two purposes: give you a bit of an update on what's going on and tell you a bit about a new program we are starting up at DreadXP.
[h2]Mortuary Assistant Console Release & Definitive[/h2]
First! The Mortuary Assistant is seeing a console release happening very soon. I wish I could give solid dates but so much depends on the certification process through console partners before you actually know. All I can say is that all consoles partners have the build and as soon as they approve it, I will give you all a date!
The version launching will be the Definitive Edition and it will be going live here on Steam at the same time. Definitive includes a number of stability improvements, bug fixing, lore, new haunting events, embalming only, and more. Mainly, Definitive is the version of Mortuary Assistant that I am most happy laying to rest so I may move on to new projects.
Owners of the PC version will get Definitive for free as will Switch players who already own the current port of MA on it.
[h2]Paranormal Activity[/h2]
This is my current project and still has a long way to go in development. Since I'm working directly with Paramount, there is a bit of red tape I need to go through before I can start sharing my work the way I have in the past with streams and various social posts. However, I will work to be able to start sharing progress as soon as I'm able.
[h1]XP Ultra & FLATHEAD[/h1]
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[b]FLATHEAD[/b] is the first title launched under our new XP Ultra program. For those that don't know, I am now the co-director of DreadXP and the Ultra program is something that means a great deal to me. It's designed to give games that may normally be overlooked by publishers a chance to receive support they may not normally get. We wanted to keep the spirit of the DreadX collections alive without the issues they brought on behind the scenes (they were a lot of work and demanding for all involved usually resulting in crunch)
Think of XP Ultra games as a single game from the collections but amplified. Ultra games are small and experimental with compelling gameplay mechanics, weird concepts, and short play times (1-2 hours)
I feel FLATHEAD is a perfect embodiment of what we are looking to do with XP Ultra and I had the pleasure of working directly with the developer Tim Oxton (creator of Silkbulb Test) to work out the kinks on game design and help him bring his idea to finish. As a developer myself, I wish there was a program like this when I was first starting out in the indie space and I really hope it brings something valuable to the indie horror space. Please give Flathead a wish list and grab it on Thursday!
-Brian
https://store.steampowered.com/app/2840480/FLATHEAD/
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