This update improves the visuals in the campaign, makes the gameplay more difficult at places, adds some new enemies, some achievements, adds direct Oculus SDK support, and fixes a bunch of bugs and UI problems.
For those who like to create art, it is now possible to take screenshots in HDRI, saved in OpenEXR format (enabled via options -> video -> miscellaneous, screenshots taken using f2 key).
[h1]Changelog:[/h1]
[list]
[*]Steam Achievements
[*]HUD rendering improvements
[*]Performance improvements, for VR and otherwise
[*]Explains how to aim if you keep aiming wrong
[*]Extra levels available via --debug=1 launch option
[*]Fixed an issue with ATI cards when adding music files
[*]Visual variety improvements in the campaign, gameplay improvements
[*]Fixed unreliable weapon toggle using controller
[*]Improvements to FPS stability in Insane
[*]New laser impact sound
[*]Added crash log uploader
[*]3D audio improvements
[*]More chill out levels
[*]Direct Oculus SDK support when launching with --vr_api=1
[*]Audio what-you-hear capture fixes
[*]Controller sensitivity set with 2 separate sliders for horizontal and vertical
[*]Option to boost contrast of dark colours (especially useful on Oculus Rift)
[*]Option to save HDRI screenshots in .exr format when taking a screenshot using F2 key (miscellaneous video options)
[/list]
Also, if you have HTC Vive you can now get a little taste of the the work-in-progress (currently, very unfinished!) roomscale gameplay by adding --debug=1 to the launch options and trying out the experimental roomscale level. Note: that level is in god mode (you can't be killed) and may be disorientating/nauseating - the floor texutre is absent, You're standing on a perfectly black square. I am still working on adapting enemies for roomscale; as they are they're too difficult to dodge. Note, this roomscale mode is not yet actually playable as a game and still needs a LOT of work. edit: another note you'll have to enable vr controllers in the options.
edit:
A minor update for Oculus compatibility, v237-990ac54 , not worth making a separate post over - fixed projection issues with the previous update, when supersampling is not set to 1 .