Many fixes and UI improvements

Polynomial 2 - Universe of the Music

Polynomial 2 is an amazing visual candy which tends to be a space shooter and a music visualizer. Immersive on screen, mind-blowing in VR.

This update mostly addresses UI functionality and game controllers. [h1]Changelog:[/h1] [list] [*] Toggle fullscreen without restart under Windows [*] Improved sounds [*] Improved font rendering [*] VR menu bigger, closer, curved, and auto-centers on start [*] Increased VR UI rendering resolution [*] Eliminated unwanted horizontal clicks when navigating vertically with a gamepad stick [*] VR: Option to choose between not copying the view to the window, copying both eyes, and copying one eye [*] Re-show HUD when starting a new game [*] New chill out section for non gameplay levels [*] Automatically visualize music playing in other applications when built in player is paused [*] Controller bindings view with a picture of the controller [*] Improved UI layout (especially in VR), disabled unnecessary horizontal scroll boxes [/list] [h1]Older changes that I made live earlier in the month:[/h1] [list] [*] HUD markers improvements in VR [*] Joystick (i.e. non gamepad) support under windows [*] More intuitive inverse Y option [*] VR Supersampling [*] HUD improvement in Insanity [*] Controller shoulders and triggers can work as a pseudo-axis [*] Avoid spinning player when killed in VR mode when using a controller [*] Disabled screen flash in VR (too irritating) [*] Linux: use ffmpeg as a decoder for unknown audio formats, can use a different external decoder by editing ~/.polynomial2/config.txt , see audio_decoder_cmdline parameter. The decoder needs to output raw audio in the same format as for the ffmpeg command. [*] Fixed oculus audio [/list]