The classic tabletop game Carrom is brought to you in a true to life 3D simulation. Play the turn-based coin-flicker your way with customizable rules, boards, and strikers. All games modes available to play with 4+ friends, strangers, or variable difficulty bots.
This version is significant mostly because of the effect of the physics differences from the previous version. We feel this version gives much better touch in addition to virtually removing abnormal behaviors.
[h3]Change log for Carrom Slam! v2.2[/h3]
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[*] Changed engine version from Unity 2023 to Unity 6 (fps increase, bug fixes for us in general)
[*] Added power bar to right side of screen
[*] Added more information to the turn information screen
[*] Removed back of pockets to be more accurate
[*] Made black, blacker
[*] Physics Changes
[list]
[*] Changed contact offset from 0.015 to 0.001 (fixes exploding pieces bug)
[*] Restricted the fixed updates to not happen any less often than 0.01 times per second (ensures better determinism)
[*] Decreased height and threshold of one of the pieces internal colliders (decreases abnormal flip chance)
[*] Increased max power of striker by a little
[/list]
[*] Bug Fixes
[list]
[*] Fixed bug replacing piece in the wrong spot when a single piece was covering the middle spot
[*] Fixed bug not letting you spawn pieces in sandbox after you had already played another game
[*] Fixed a piece not spawning when you fouled in disc pool
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