King Pins is a small scale real-time strategy game. Collect resources and expand your territory while defending your main unit: the king! If your king dies, you lose!
[h1]changelog v1.4[/h1]
- on controller, you can now also press X to build or select a building, even if there are units on the same tile
- added a "gather speed" option in settings which dictates the amount of resources gathered by workers (standard is 1)
- added a "unlock all" option in settings that unlocks all civilizations so you don't need to do the whole campaign if you don't want to
- fixed a crash
- crawler eggs increased cost from 3 soul + 4 wood -> 4 soul + 5 wood
- skeleton workers now have the same working speed as other workers (slower)
- the game should now also recognize DirectInput controllers and not just XInput controllers (although i haven't been able to test it as i don't have such controllers!)
- you can now press Y to instantly select your king when you don't have a unit selected already