After the battle is over, someone has to cleanup the mess! Introducing Viscera Cleanup Detail: Shadow Warrior from RuneStorm, a unique crossover mini-game that combines the worlds of Viscera Cleanup Detail and Shadow Warrior.
Greetings, wise mop masters.
I come bearing a few droplets of bug fixings.
Mostly to do with a save game crash and flickering lanterns getting a bit painful to look at in dark areas.
Here is the full(albeit very short) list:
[u][b]Changelog:[/b][/u]
[b]Game[/b]
[list]
[*]Added an internal limit of 3,000 on the number of player-generated bloody footsteps the game is allowed to save. This should mitigate crashing on save-file loading.
[*]Slightly increased the general surface offset distance for attached paper notes.
[/list]
[b]UI[/b]
[list]
[*]Added a "No Flickering" option to the Light Complexity setting, allowing you to keep full detail shadowing without the flickering.
[/list]
There it is.
Stay sharp and clean, everyone!