Update v1.04.1: Bug fixes and improvements

Isbarah

Isbarah is a cross-genre of bullet hell and platformer style, it's a hardcore 2d game and each level is a duel boss fight. Players will need to fully understand the boss patterns. It’s built on smartly managing your powers and to use them wisely to survive - everything in our game involves dodging and making smart movements.

Hi everybody! Here is a new update, we hope it will make your journey through the world of Isbarah more enjoyable than ever! Improvements: [list] [*]Out of screen Railguns are now indicated with a small icon on the edge of the screen [*]Cleared Bullets now have a disparition transition [*]Spell finisher countdown now have an animation [*]Designless’ spike attack now have its sound effect [/list] Balance: [list] [*]Father can now hurt you in the tutorial [*]The level design of the tutorial has been improved [*]Mara’s difficulty has been rebalanced [*]Kyliox’ difficulty has been rebalanced [*]Amalgam’s difficulty has been rebalanced [*]Death’s difficulty has been rebalanced [/list] Bug fixes: [list] [*]Iria can’t double jump anymore when the jump key is pressed twice in a row. [*]Rebinding inputs now instantly updates the corresponding popups in the tutorial [*]Various bugs fixed [/list] Various: [list] [*]SFX now prevail over musics with the default audio mix [*]Tutorial dialogs are a bit faster [/list]