Isbarah is a cross-genre of bullet hell and platformer style, it's a hardcore 2d game and each level is a duel boss fight. Players will need to fully understand the boss patterns. It’s built on smartly managing your powers and to use them wisely to survive - everything in our game involves dodging and making smart movements.
Hi everybody! Here is a new update, we hope it will make your journey through the world of Isbarah more enjoyable than ever!
Improvements:
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[*]Out of screen Railguns are now indicated with a small icon on the edge of the screen
[*]Cleared Bullets now have a disparition transition
[*]Spell finisher countdown now have an animation
[*]Designless’ spike attack now have its sound effect
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Balance:
[list]
[*]Father can now hurt you in the tutorial
[*]The level design of the tutorial has been improved
[*]Mara’s difficulty has been rebalanced
[*]Kyliox’ difficulty has been rebalanced
[*]Amalgam’s difficulty has been rebalanced
[*]Death’s difficulty has been rebalanced
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Bug fixes:
[list]
[*]Iria can’t double jump anymore when the jump key is pressed twice in a row.
[*]Rebinding inputs now instantly updates the corresponding popups in the tutorial
[*]Various bugs fixed
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Various:
[list]
[*]SFX now prevail over musics with the default audio mix
[*]Tutorial dialogs are a bit faster
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