Update v0.941.3

Gladiator Guild Manager

A strategic autobattler sim where you build a team of gladiators, compete in arenas, plan fight tactics, and form alliances. Combine fighters, beasts, and mages, develop and equip them to optimize your well-oiled fighting machine, dominate the championships, and leave your mark on the world.

Save game rollover panel now also shows the difficulty, permadeath, and its gold compensation setting. [h3]Fixes:[/h3] [list] [*] Permadeath Gold Compensation issue fixed. [*] Druid Roots ability damage dealing fixed. [*] Druid Regenerate ability used to be activated at the start of the game; now fixed, and she will only cast the ability on units who miss at least 20% health. [*] Rhino Taunt is now an Area of Effect attack so it can be combined with Area of Effect universal items. [*] The same for the Drummer unit. [*] Quirks tier 0 is removed, and the quirks in this tier are rebalanced to be more useful and moved to tier 1. Also, rebalance several other tier 1 or 2 quirks. We’re preparing them for the feature we’re excited about in the next big update. But we’ll talk more about that later. [*] Edited a few priority settings where units like Druid, Invigorator, Banshee, and more were targeting strength and agility units over intelligence units. [/list]