Update v0.9.6: Interface Editor & general fixes

Cellyon: Boss Confrontation

Cellyon: Boss Confrontation is a 100% Bossfight, 0% Farming cooperative game, inspired by MMORPGs like World of Warcraft, Final Fantasy 14 or Starwars the Old Republic. By teams of 4 or in solo, come and try the experience now!

[h1]Adventurers, [/h1] Welcome to the patch 0.9.6, which includes a lot of optimization as well as the function that you all requested from us: the interface edition. [u]Optimization:[/u] - Improved performance of shadow display - Improvement of the tab-targetting system - Improved general performance - Optimized interface images to significantly reduce memory usage [u]Changes:[/u] - Puzzle loot icon changed - The animations for the melee spells Biting and Chewing and their VFXs have been revised and improved - The name of a player in Trance (Rift mode) is now displayed above their head - Rift mode: the team of the player is always displayed first - The affix system has been revised - The environment where the Dumuzid fights take place has been resized to better match the size of the characters - The appearance and the size of the Withered Tantalion have been revised for a better readability during fights against EL-29 (Chapter 2 and 3) - The prototypes in EL-29 Chapter 1 have new textures and names [img]{STEAM_CLAN_IMAGE}/32300704/e8289e25fa350c1619272a1c1db0969a4c50c612.png[/img] [u]Corrections:[/u] - Male Hunter and Interceptor armors are now correct - Fixed memory leaks resulting in game slowing down when a player chained many games - Boss Maker: fixed several bugs - The sequence of spells no longer causes an animation bug (visual only) - The tantalion carrying the bomb in EL-29 chapter 2 now correctly drops its bomb when it arrives at its destination [u]Add:[/u] - New affixes, help messages and visual feedback for chapters 1, 2 and 3 of Skain - New affixes, help messages and visual feedback for chapters 1 and 2 of EL-29 - A loading icon is displayed at launch - A Trance animation (Rift mode) has been added - Players can now edit their interface in-game - The animations of the new spells: Lethal agitation / Charge / Double embrace / Explosive globules / Bloody grenade / Blood swamp / Agitated parasite and Salutary bonding have been integrated [h1]Interface Editor[/h1] [img]{STEAM_CLAN_IMAGE} /32300704/6faa1377ede9546d44ad36b202ca36350f57dc0c.png[/img] The interface editor is accessible from the [i]ESC[/i] menu or directly using the keyboard shortcut [i]U[/i]. By selecting an interface element from the dropdown list or by clicking directly on the corresponding item, you can move it wherever you want. You can also: [list] [*] Show / Hide the element using the "Visible" option [*] Resize the element with the "Scale" option [/list] Some elements allow more settings like the Buffs / Debuffs list. On these elements you can in addition: [list] [*] Choose on how many rows / columns the icons are displayed [*] From which side to start the row (right corner or left corner) [/list] We hope that you'll enjoy this new feature ! If you want us to add other options to this interface, let us know on the community hub or directly on Discord: https://discord.gg/ErnVfzM