Cellyon: Boss Confrontation is a 100% Bossfight, 0% Farming cooperative game, inspired by MMORPGs like World of Warcraft, Final Fantasy 14 or Starwars the Old Republic. By teams of 4 or in solo, come and try the experience now!
[h1]Adventurers, [/h1]
Welcome to the patch 0.9.6, which includes a lot of optimization as well as the function that you all requested from us: the interface edition.
[u]Optimization:[/u]
- Improved performance of shadow display
- Improvement of the tab-targetting system
- Improved general performance
- Optimized interface images to significantly reduce memory usage
[u]Changes:[/u]
- Puzzle loot icon changed
- The animations for the melee spells Biting and Chewing and their VFXs have been revised and improved
- The name of a player in Trance (Rift mode) is now displayed above their head
- Rift mode: the team of the player is always displayed first
- The affix system has been revised
- The environment where the Dumuzid fights take place has been resized to better match the size of the characters
- The appearance and the size of the Withered Tantalion have been revised for a better readability during fights against EL-29 (Chapter 2 and 3)
- The prototypes in EL-29 Chapter 1 have new textures and names
[img]{STEAM_CLAN_IMAGE}/32300704/e8289e25fa350c1619272a1c1db0969a4c50c612.png[/img]
[u]Corrections:[/u]
- Male Hunter and Interceptor armors are now correct
- Fixed memory leaks resulting in game slowing down when a player chained many games
- Boss Maker: fixed several bugs
- The sequence of spells no longer causes an animation bug (visual only)
- The tantalion carrying the bomb in EL-29 chapter 2 now correctly drops its bomb when it arrives at its destination
[u]Add:[/u]
- New affixes, help messages and visual feedback for chapters 1, 2 and 3 of Skain
- New affixes, help messages and visual feedback for chapters 1 and 2 of EL-29
- A loading icon is displayed at launch
- A Trance animation (Rift mode) has been added
- Players can now edit their interface in-game
- The animations of the new spells: Lethal agitation / Charge / Double embrace / Explosive globules / Bloody grenade / Blood swamp / Agitated parasite and Salutary bonding have been integrated
[h1]Interface Editor[/h1]
[img]{STEAM_CLAN_IMAGE} /32300704/6faa1377ede9546d44ad36b202ca36350f57dc0c.png[/img]
The interface editor is accessible from the [i]ESC[/i] menu or directly using the keyboard shortcut [i]U[/i].
By selecting an interface element from the dropdown list or by clicking directly on the corresponding item, you can move it wherever you want. You can also:
[list]
[*] Show / Hide the element using the "Visible" option
[*] Resize the element with the "Scale" option
[/list]
Some elements allow more settings like the Buffs / Debuffs list. On these elements you can in addition:
[list]
[*] Choose on how many rows / columns the icons are displayed
[*] From which side to start the row (right corner or left corner)
[/list]
We hope that you'll enjoy this new feature ! If you want us to add other options to this interface, let us know on the community hub or directly on Discord: https://discord.gg/ErnVfzM